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When Is Wipe

42,805 players on 11,481 servers

Online #13,661

RUSTARDED Zombie Hell Hordes • US

98.247.137.177:30015 checked 13m ago

biweekly wipes moddedoxide

Players

Now0/42
Peak, 48 hours1
7-day average0
7-day peak1
AveragePeak
00.250.50.75102:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

010020030040002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:21 UTC, in 16h. Its biweekly schedule tag · low confidence

usual gap
14 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 2

Coming wipes

  • 16hThu 15 Oct, 18:21 UTC
  • 14d 16hThu 29 Oct, 18:21 UTC
  • 21d 17hThu 5 Nov, 19:00 UTCFW
  • 28d 16hThu 12 Nov, 18:21 UTC
  • 42d 16hThu 26 Nov, 18:21 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:21 UTCFW 13d ago 1 – running 0
Thu 17 Sep, 18:23 UTC 27d ago 1 halved by day 2 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 18 on average
18/100
Lumber BoyzNA · groups of 8+ · biweekly · 4 on average
2/50
Vanilla++ CobaltRust.GG Solo/Duo/TrioNA · groups of 8+ · biweekly · 1 on average
0/100
[NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4]NA · groups of 8+ · biweekly · 1 on average
2/100
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 63 on average
97/200
Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 31 on average
39/200

Quick answers

from the figures on this page

Player counts

How busy is RUSTARDED Zombie Hell Hordes • US?

0 of 42 slots on RUSTARDED Zombie Hell Hordes • US are filled right now. A seven-day average of 0 players, with a peak of 1. Over the past 48 hours, the peak period was 18:00 UTC with an average of 0 players.

How does RUSTARDED Zombie Hell Hordes • US rank against other Rust servers?

For player hours in the last seven days, RUSTARDED Zombie Hell Hordes • US holds rank #13,661 and is in the top 62% of all ranked servers.

Wipe schedule

What does wipe day look like on RUSTARDED Zombie Hell Hordes • US?

Its recent wipes drew an average busiest crowd of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 2.

What is the wipe schedule on RUSTARDED Zombie Hell Hordes • US?

The schedule of RUSTARDED Zombie Hell Hordes • US cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. On Thursday 15 October at 18:21 UTC the next wipe falls due. 13 days 7 hours ago the current world was made. Its tags give an every-two-weeks wipe schedule.

Server details

Is RUSTARDED Zombie Hell Hordes • US online, and how reliable is it?

Live status for RUSTARDED Zombie Hell Hordes • US: online. The uptime it reports indicates a restart about 3 days 11 hours ago. In the last 7 full days, it was up for 142 of 168 hours, or 85% of the time. Its first appearance in When Is Wipe data was 13 September 2026.

Performance of RUSTARDED Zombie Hell Hordes • US: does it run smoothly?

The last 48 hours saw an average of 171 server fps and a low of 122. Buildings, deployables and other world objects pushed the entity count as high as 51,676. Memory use reached 5,119 MB. What players experience as lag comes from low fps and a rising entity count.

Which version of Rust does RUSTARDED Zombie Hell Hordes • US run?

The Rust version for RUSTARDED Zombie Hell Hordes • US is network protocol 2634 and build 167398, on Linux. Steam updates your game, so the protocol matches when you join.

Where is RUSTARDED Zombie Hell Hordes • US located?

No region tag is published by RUSTARDED Zombie Hell Hordes • US, but its name points to North America. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 98.247.137.177:30015.

Tags, lists

Which When Is Wipe lists include RUSTARDED Zombie Hell Hordes • US? And filters?

The When Is Wipe lists RUSTARDED Zombie Hell Hordes • US fits are: Best modded Rust servers, Rust servers named for zombies and Rust servers in North America. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on RUSTARDED Zombie Hell Hordes • US mean?

gmrust (Game mode): Standard survival is the game mode; mp42 (Max players): The server holds 42 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^b (Biweekly): This server wipes fortnightly; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings are the tags RUSTARDED Zombie Hell Hordes • US publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.

Rules, map

What rules does RUSTARDED Zombie Hell Hordes • US enforce? And settings?

The name of RUSTARDED Zombie Hell Hordes • US does not state a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. You can fight and raid other players. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. VAC is on.

Which map does RUSTARDED Zombie Hell Hordes • US run?

RUSTARDED Zombie Hell Hordes • US runs a procedural map of size 2,000 with seed 1337, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here. The name of the map is Bwana Dik.

Join

How do I join RUSTARDED Zombie Hell Hordes • US?

Open Rust, press F1, and type client.connect 98.247.137.177:30015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. https://discord.com/invite/dxQB3h2TvB is its site.

Server tags

what each one means

Published as mp42,ptrak,$r?,v2634,^b,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival is the game mode.
mp42
Max players The server holds 42 players.
ts8
Group limit Teams are capped at 8, as shipped by default.
v2634
Protocol Protocol 2634: to join, your game must match this version.
cs167398
Build This server runs build 167398.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code A region code is not set for this server.

Wipe schedule

^b
Biweekly This server wipes fortnightly.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Listed under Modded, with plugins or changed settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.