The Dojo | 2x
99.46.155.82:28015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 4 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 27 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 00:36 UTC 10d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is The Dojo | 2x?
The Dojo | 2x is holding 0 of its 100 slots at the moment. A seven-day average of 1 players, with a peak of 5. The busiest time in the last 48 hours was 04:00 UTC, when the average was 1 players.
How does The Dojo | 2x rank against other Rust servers?
By player hours over the last seven days, The Dojo | 2x ranks #4,027 worldwide and sits in the top 18% of all ranked servers.
Wipe times
What does wipe day look like on The Dojo | 2x?
At their busiest, its recent wipes drew 4 players on average. 27 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on The Dojo | 2x?
Its rhythm is not yet clear from the wipes of The Dojo | 2x on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 10 days 2 hours is how long the present world has lasted.
Server
Is The Dojo | 2x online, and how reliable is it?
The Dojo | 2x is online at the moment. It reports an uptime that puts the last restart at about 3 days 3 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. When Is Wipe has tracked it since 3 October 2026.
Performance of The Dojo | 2x: does it run smoothly?
Over the past 48 hours, it averaged 131 server fps, with a minimum of 80. The highest entity count was 120,184, including buildings, deployables and everything else. It went as high as 4,425 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does The Dojo | 2x run?
On The Dojo | 2x, the Rust version is network protocol 2634 and build 166652 and the OS is Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is The Dojo | 2x located?
There is no region published for The Dojo | 2x. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 99.46.155.82:28015.
Tags, lists
Which When Is Wipe lists include The Dojo | 2x? And filters?
The When Is Wipe lists The Dojo | 2x fits are: 2x gather Rust servers and Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
What do the server tags on The Dojo | 2x mean?
These are the tags The Dojo | 2x publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): The server holds 100 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does The Dojo | 2x enforce? And settings?
By its name, The Dojo | 2x uses 2x gathering. With the default limit, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.
Which map does The Dojo | 2x run?
The Dojo | 2x runs a procedural map of size 4,500 with seed 55412, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here. The name of the map is Custom Map.
Join
How do I join The Dojo | 2x?
Open Rust, press F1, and type client.connect 99.46.155.82:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp100- Max players The server holds 100 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166652- Build Build 166652.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.