Charlie (no decay)
99.76.200.68:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 22h. The force wipe · high confidence
- wipe-day peak
- 2 players, last three wipes
Coming wipes
- 22d 22hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 00:36 UTC 9d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Charlie (no decay)?
Charlie (no decay) is holding 0 of its 8 slots at the moment. The past seven days show 0 players on average and 2 at peak. In the last 48 hours, 16:00 UTC drew the highest average: 1 players.
How does Charlie (no decay) rank against other Rust servers?
By player hours over the last seven days, Charlie (no decay) ranks #9,258 worldwide and sits in the top 41% of all ranked servers.
Wipe schedule
What does wipe day look like on Charlie (no decay)?
At their busiest, its recent wipes drew 2 players on average. On the latest wipe, 16 hours passed before the crowd peaked.
What is the wipe schedule on Charlie (no decay)?
A single monthly wipe, the force wipe, is all Charlie (no decay) runs. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that clears every Rust server. 9 days 20 hours ago the current world was made. Its tags show a monthly wipe schedule.
Server details
Is Charlie (no decay) online, and how reliable is it?
Right now Charlie (no decay) is up and online. It reports an uptime that puts the last restart at about 2 days 18 hours ago. In the last 7 full days, it was up for 167 of 168 hours, or 99% of the time. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of Charlie (no decay): does it run smoothly?
The last 48 hours saw an average of 91 server fps and a low of 79. The highest entity count was 114,894, including buildings, deployables and everything else. Memory use reached 3,507 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does Charlie (no decay) run?
The Rust version for Charlie (no decay) is network protocol 2634 and build 167398, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Charlie (no decay) located?
No region is published by Charlie (no decay). When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 99.76.200.68:28015.
Tags, lists
Which When Is Wipe lists include Charlie (no decay)? And filters?
The When Is Wipe lists Charlie (no decay) fits are: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on Charlie (no decay) mean?
The game's server browser reads the tags Charlie (no decay) publishes: gmrust (Game mode): Standard survival is the game mode; mp8 (Max players): The server holds 8 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167398 (Build): Build 167398; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^m (Monthly): It wipes monthly, together with the force wipe. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Charlie (no decay) enforce? And settings?
The name of Charlie (no decay) does not state a gather rate. The group limit is 8 players, the default. On this server, the mode is survival, gather, build and raid, as standard. You can fight and raid other players. Listed under Community, it is a community server. The server has VAC, Valve's anti-cheat, on.
Which map does Charlie (no decay) run?
Charlie (no decay) runs a procedural map of size 4,500 with seed 12345678, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join Charlie (no decay)?
Open Rust, press F1, and type client.connect 99.76.200.68:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp8,ptrak,$r?,v2634,^m,gmrust,cs167398,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp8- Max players The server holds 8 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167398- Build Build 167398.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Wipe schedule
^m- Monthly It wipes monthly, together with the force wipe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.