RUST UNTIMATE.RATE
1.47.54.230:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is RUST UNTIMATE.RATE?
At present RUST UNTIMATE.RATE shows as offline; its last appearance was 8 days 22 hours ago.
How does RUST UNTIMATE.RATE rank against other Rust servers?
Over the last seven days, RUST UNTIMATE.RATE is #13,793 for player hours, placing it in the top 61% of ranked servers globally.
Wipe schedule
What is the wipe schedule on RUST UNTIMATE.RATE?
The rhythm of RUST UNTIMATE.RATE cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 11 days.
Server details
Is RUST UNTIMATE.RATE online, and how reliable is it?
Live status for RUST UNTIMATE.RATE: offline, last seen 8 days 22 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. When Is Wipe has tracked it since 5 October 2026.
Which version of Rust does RUST UNTIMATE.RATE run?
Rust network protocol 2634 and build 166586 on Windows is what RUST UNTIMATE.RATE runs. Steam updates your game, so the protocol matches when you join.
Where is RUST UNTIMATE.RATE located?
There is no region published for RUST UNTIMATE.RATE. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 1.47.54.230:28015.
Lists and tags
Which When Is Wipe lists include RUST UNTIMATE.RATE? And filters?
The When Is Wipe lists RUST UNTIMATE.RATE fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RUST UNTIMATE.RATE mean?
The game's server browser reads the tags RUST UNTIMATE.RATE publishes: gmrust (Game mode): Standard survival is the game mode; mp6 (Max players): Capacity is 6 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166586 (Build): Build 166586; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does RUST UNTIMATE.RATE enforce? And settings?
No gather rate appears in RUST UNTIMATE.RATE's name. Under the default setting, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. VAC is on.
Which map does RUST UNTIMATE.RATE run?
The map on RUST UNTIMATE.RATE is procedural, created by the game.
How to join
How do I join RUST UNTIMATE.RATE?
Press F1 in Rust and enter client.connect 1.47.54.230:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp6,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp6- Max players Capacity is 6 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166586- Build Build 166586.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.