RUST UNTIMATE.RATE
1.47.63.16:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is RUST UNTIMATE.RATE?
At present RUST UNTIMATE.RATE shows as offline; its last appearance was 17 days 4 hours ago.
How does RUST UNTIMATE.RATE rank against other Rust servers?
Over the last seven days, RUST UNTIMATE.RATE is #14,286 for player hours, placing it in the top 61% of ranked servers globally.
Wipe schedule
What is the wipe schedule on RUST UNTIMATE.RATE?
Too few wipes are on record for RUST UNTIMATE.RATE to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 17 days 5 hours ago the current world was made.
Server
Is RUST UNTIMATE.RATE online, and how reliable is it?
Right now RUST UNTIMATE.RATE is offline, with the most recent sighting 17 days 4 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 26 September 2026.
Which version of Rust does RUST UNTIMATE.RATE run?
The Rust version for RUST UNTIMATE.RATE is network protocol 2633 and build 162929, on Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is RUST UNTIMATE.RATE located?
No region is published by RUST UNTIMATE.RATE. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 1.47.63.16:28015 is its address.
Tags, lists
Which When Is Wipe lists include RUST UNTIMATE.RATE? And filters?
Best modded Rust servers are the When Is Wipe lists that RUST UNTIMATE.RATE fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RUST UNTIMATE.RATE mean?
The game's server browser reads the tags RUST UNTIMATE.RATE publishes: gmrust (Game mode): Standard survival is the game mode; mp6 (Max players): The server holds 6 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs162929 (Build): This server runs build 162929; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does RUST UNTIMATE.RATE enforce? And settings?
No gather rate appears in RUST UNTIMATE.RATE's name. The group limit is 8 players, the default. The game mode for this server is survival, gather, build and raid, as standard. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. VAC is on.
How to join
How do I join RUST UNTIMATE.RATE?
Press F1 in Rust and enter client.connect 1.47.63.16:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp6,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp6- Max players The server holds 6 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs162929- Build This server runs build 162929.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.