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When Is Wipe

72,624 players on 11,700 servers

Online #10,317

Redline

103.1.214.42:28025 checked 11m ago

moddedcarbonpve

Players

Now0/30
Peak, 48 hours2
7-day average0
7-day peak2
AveragePeak
00.511.5221:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct8 Oct11 Oct14 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
3
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:20 UTC 12d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 197 on average
194/2000
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 74 on average
74/200
桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 72 on average
26/100
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average
68/200
Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 63 on average
11/100
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 61 on average
50/200

Quick answers

from the figures on this page

Player counts

How busy is Redline?

0 of 30 slots on Redline are filled right now. The past seven days show 0 players on average and 2 at peak. The busiest time in the last 48 hours was 10:00 UTC, when the average was 1 players.

How does Redline rank against other Rust servers?

By player hours over the last seven days, Redline ranks #10,317 worldwide and sits in the top 46% of all ranked servers.

Wipe times

What does wipe day look like on Redline?

The busiest points of its recent wipes drew 3 players on average. The crowd reaches its peak 25 hours after the latest wipe.

What is the wipe schedule on Redline?

Its rhythm is not yet clear from the wipes of Redline on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 12 days 12 hours is how long the present world has lasted.

Server

Is Redline online, and how reliable is it?

Live status for Redline: online. The uptime it reports indicates a restart about 12 days 9 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. The earliest record When Is Wipe has is 30 September 2026.

Performance of Redline: does it run smoothly?

Over the past 48 hours, it averaged 109 server fps, with a minimum of 101. Buildings, deployables and other world objects pushed the entity count as high as 70,127. Memory use reached 4,541 MB. Low fps together with an increasing entity count is what players call lag.

Which version of Rust does Redline run?

Rust network protocol 2634 and build 166601 on Windows is what Redline runs. Your game must match the protocol to connect, and Steam keeps it updated.

Where is Redline located?

There is no region published for Redline. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 103.1.214.42:28025 is its address.

Lists and tags

Which When Is Wipe lists include Redline? And filters?

These When Is Wipe lists include Redline: Best modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Redline mean?

gmrust (Game mode): Standard survival is the game mode; mp30 (Max players): The server holds 30 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166601 (Build): Build 166601; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server; ^p (PvE): Player versus environment: the world is the threat, not other players; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): The plugin framework is Carbon are the tags Redline publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.

Rules, map

What rules does Redline enforce? And settings?

No gather rate appears in Redline's name. With the default limit, groups are limited to 8 players. On this server, the mode is pve, no player-versus-player combat. It is in the Modded section: plugins or settings alter the game. Carbon plugins are used. Anti-cheat VAC from Valve is on.

Which map does Redline run?

Redline runs a procedural map of size 3,500 with seed 648252, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.

Join

How do I join Redline?

Open Rust, press F1, and type client.connect 103.1.214.42:28025 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166601,ts8

Game

gmrust
Game mode Standard survival is the game mode.
mp30
Max players The server holds 30 players.
ts8
Group limit Default team size applies: 8 maximum.
v2634
Protocol Protocol 2634: to join, your game must match this version.
cs166601
Build Build 166601.
ptrak
Networking This server uses RakNet, the game's usual network layer.
$r?
Region code A region code is not set for this server.

Gameplay

^p
PvE Player versus environment: the world is the threat, not other players.

Mods and access

^z
Modded Modded category: the game is altered by plugins or settings.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.