RealityRust | Test Stand
103.114.40.43:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is RealityRust | Test Stand?
RealityRust | Test Stand is holding 0 of its 50 slots at the moment. Averaged over the past week: 0 players.
How does RealityRust | Test Stand rank against other Rust servers?
By player hours over the last seven days, RealityRust | Test Stand ranks #15,986 worldwide and sits in the top 71% of all ranked servers.
Wipe times
What is the wipe schedule on RealityRust | Test Stand?
Too few wipes are on record for RealityRust | Test Stand to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 42 days 4 hours.
Server
Is RealityRust | Test Stand online, and how reliable is it?
RealityRust | Test Stand is online at the moment. The uptime it reports indicates a restart about 12 days 21 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 13 September 2026.
Performance of RealityRust | Test Stand: does it run smoothly?
In the last 48 hours, average server fps was 196, and it never dropped below 154. At its peak it held 13,035 entities, which covers buildings, deployables and all other objects in the world. The peak memory usage was 2,219 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does RealityRust | Test Stand run?
Rust network protocol 2632 and build 162434 on Linux is what RealityRust | Test Stand runs. Joining needs the same protocol version; Steam handles that update for you.
Where is RealityRust | Test Stand located?
For RealityRust | Test Stand, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 103.114.40.43:28015.
Tags, lists
Which When Is Wipe lists include RealityRust | Test Stand? And filters?
The When Is Wipe lists RealityRust | Test Stand fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RealityRust | Test Stand mean?
The game's server browser reads the tags RealityRust | Test Stand publishes: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2632 (Protocol): Your game version has to be on protocol 2632 to connect; cs162434 (Build): The game build is 162434; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does RealityRust | Test Stand enforce? And settings?
RealityRust | Test Stand's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. VAC is on.
Which map does RealityRust | Test Stand run?
A procedural map, size 2,000 with seed 1337, is used by RealityRust | Test Stand; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join RealityRust | Test Stand?
Open Rust, press F1, and type client.connect 103.114.40.43:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2632,gmrust,cs162434,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp50- Max players Capacity is 50 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2632- Protocol Your game version has to be on protocol 2632 to connect.
cs162434- Build The game build is 162434.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.