RealityRust | Entry Node
103.114.40.43:28025 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is RealityRust | Entry Node?
The current population of RealityRust | Entry Node is 0 out of 50 slots. The past week gives an average of 0 players.
How does RealityRust | Entry Node rank against other Rust servers?
By player hours over the last seven days, RealityRust | Entry Node ranks #15,983 worldwide and sits in the top 71% of all ranked servers.
Wipe schedule
What is the wipe schedule on RealityRust | Entry Node?
Too few wipes are on record for RealityRust | Entry Node to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 42 days 3 hours.
Server
Is RealityRust | Entry Node online, and how reliable is it?
Right now RealityRust | Entry Node is up and online. It reports an uptime that puts the last restart at about 12 days 2 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of RealityRust | Entry Node: does it run smoothly?
In the last 48 hours, average server fps was 223, and it never dropped below 205. The highest entity count was 7,177, including buildings, deployables and everything else. The peak memory usage was 1,792 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does RealityRust | Entry Node run?
On RealityRust | Entry Node, the Rust version is network protocol 2632 and build 162434 and the OS is Linux. Steam updates your game, so the protocol matches when you join.
Where is RealityRust | Entry Node located?
For RealityRust | Entry Node, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 103.114.40.43:28025 is its address.
Lists and tags
Which When Is Wipe lists include RealityRust | Entry Node? And filters?
These When Is Wipe lists include RealityRust | Entry Node: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RealityRust | Entry Node mean?
These are the tags RealityRust | Entry Node publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): The server holds 50 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2632 (Protocol): Protocol 2632: to join, your game must match this version; cs162434 (Build): This server runs build 162434; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does RealityRust | Entry Node enforce? And settings?
The name of RealityRust | Entry Node does not state a gather rate. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. VAC is on.
Which map does RealityRust | Entry Node run?
RealityRust | Entry Node runs a procedural map of size 1,500 with seed 4242, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join RealityRust | Entry Node?
Press F1 in Rust and enter client.connect 103.114.40.43:28025 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2632,gmrust,cs162434,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players The server holds 50 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2632- Protocol Protocol 2632: to join, your game must match this version.
cs162434- Build This server runs build 162434.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.