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When Is Wipe

85,170 players on 11,712 servers

Online #6,195

A Shockbyte Rust Server

103.15.237.204:22000 checked 10m ago

moddedoxide

Players

Now0/8
Peak, 48 hours1
7-day average0
7-day peak5
AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep4 Oct7 Oct11 Oct14 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.8 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
3
players, last three wipes
crowd held
0%
else halves by day 2.5

The first 48 hours of its last wipes

Sun 11 OctSat 3 OctMon 28 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 05:52 UTC 3d ago 5 – running 0
Sat 3 Oct, 01:54 UTC 11d ago 3 halved by day 3 8.2 days 0
Mon 28 Sep, 06:22 UTC 16d ago 2 halved by day 2 4.8 days 0
Sun 27 Sep, 10:53 UTC 17d ago 2 – 0.8 days 0
Sun 27 Sep, 04:11 UTC 17d ago 2 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average
149/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average
190/225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average
89/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average
35/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
13/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average
60/700

Quick answers

from the figures on this page

Population

How busy is A Shockbyte Rust Server?

A Shockbyte Rust Server is holding 0 of its 8 slots at the moment. For the last seven days the mean was 0 players; the highest count was 5. The busiest time in the last 48 hours was 05:00 UTC, when the average was 1 players.

How does A Shockbyte Rust Server rank against other Rust servers?

Over the last seven days, A Shockbyte Rust Server is #6,195 for player hours, placing it in the top 28% of ranked servers globally.

Wipe schedule

What does wipe day look like on A Shockbyte Rust Server?

At their busiest, its recent wipes drew 3 players on average. On the latest wipe, 1 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 2.5 when it did not hold.

What is the wipe schedule on A Shockbyte Rust Server?

With no regular pattern, A Shockbyte Rust Server wipes at irregular times, so no next wipe can be predicted. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 3 days 12 hours ago the current world was made.

Server details

Is A Shockbyte Rust Server online, and how reliable is it?

Right now A Shockbyte Rust Server is up and online. Based on reported uptime, the last restart was roughly 3 days 11 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. The earliest record When Is Wipe has is 27 September 2026.

Performance of A Shockbyte Rust Server: does it run smoothly?

The last 48 hours saw an average of 239 server fps and a low of 227. Buildings, deployables and other world objects pushed the entity count as high as 8,968. The peak memory usage was 3,606 MB. Low fps together with an increasing entity count is what players call lag.

Which version of Rust does A Shockbyte Rust Server run?

The Rust version for A Shockbyte Rust Server is network protocol 2634 and build 167398, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.

Where is A Shockbyte Rust Server located?

For A Shockbyte Rust Server, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 103.15.237.204:22000 is its address.

Lists and tags

Which When Is Wipe lists include A Shockbyte Rust Server? And filters?

Best modded Rust servers are the When Is Wipe lists that A Shockbyte Rust Server fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on A Shockbyte Rust Server mean?

gmrust (Game mode): This server runs standard Rust survival; mp8 (Max players): Capacity is 8 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.

Map and rules

What rules does A Shockbyte Rust Server enforce? And settings?

No gather rate appears in A Shockbyte Rust Server's name. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.

Which map does A Shockbyte Rust Server run?

The map on A Shockbyte Rust Server is procedural, size 1,500, seed 1390688513, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.

Join

How do I join A Shockbyte Rust Server?

Open Rust, press F1, and type client.connect 103.15.237.204:22000 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp8
Max players Capacity is 8 slots.
ts8
Group limit Default team size applies: 8 maximum.
v2634
Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167398
Build This server runs build 167398.
ptrak
Networking RakNet is the network layer in use here, as standard for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or modified settings put this server in the Modded section.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.