A Shockbyte Rust Server
103.15.237.208:27713 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.9 days between real wipes
- on rhythm
- 29% of its recent wipes
- wipe-day peak
- 4 players, last three wipes
- crowd held
- 0% else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 25 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 05:24 UTC 11d ago | 4 | – | running | 1 |
| Sat 3 Oct, 06:55 UTC 12d ago | 3 | – | 0.9 days | 0 |
| Mon 28 Sep, 10:51 UTC 16d ago | 4 | halved by day 3 | 4.8 days | 1 |
| Fri 18 Sep, 10:51 UTC 26d ago | 2 | halved by day 1 | 10 days | 1 |
| Thu 17 Sep, 08:55 UTC 27d ago | 2 | – | 1.1 days | 1 |
| Wed 16 Sep, 11:15 UTC 28d ago | 1 | – | 0.9 days | 1 |
| Wed 16 Sep, 03:16 UTC 29d ago | 1 | – | 0.3 days | 1 |
| Tue 15 Sep, 16:18 UTC 29d ago | 1 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is A Shockbyte Rust Server?
At present A Shockbyte Rust Server shows as offline; its last appearance was 2 days 20 hours ago. For the last seven days the mean was 0 players; the highest count was 1.
How does A Shockbyte Rust Server rank against other Rust servers?
Over the last seven days, A Shockbyte Rust Server is #14,778 for player hours, placing it in the top 67% of ranked servers globally.
Wipe schedule
What does wipe day look like on A Shockbyte Rust Server?
The busiest points of its recent wipes drew 4 players on average. 25 hours after the latest wipe, the crowd peaks. Half that peak or more was held until the next wipe in 0% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 2.
What is the wipe schedule on A Shockbyte Rust Server?
With no regular pattern, A Shockbyte Rust Server wipes at irregular times, so no next wipe can be predicted. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 11 days 2 hours is how long the present world has lasted.
Server
Is A Shockbyte Rust Server online, and how reliable is it?
The server A Shockbyte Rust Server is offline as of the latest check; last seen 2 days 20 hours ago. In the last 7 full days, it was up for 108 of 168 hours, or 64% of the time. When Is Wipe has tracked it since 13 September 2026.
Which version of Rust does A Shockbyte Rust Server run?
The Rust version for A Shockbyte Rust Server is network protocol 2634 and build 166652, on Linux. Steam updates your game, so the protocol matches when you join.
Where is A Shockbyte Rust Server located?
For A Shockbyte Rust Server, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 103.15.237.208:27713.
Lists and tags
Which When Is Wipe lists include A Shockbyte Rust Server? And filters?
The When Is Wipe lists A Shockbyte Rust Server fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on A Shockbyte Rust Server mean?
gmrust (Game mode): This server runs standard Rust survival; mp8 (Max players): Slot count: 8; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166652 (Build): Build 166652; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does A Shockbyte Rust Server enforce? And settings?
No gather rate appears in A Shockbyte Rust Server's name. The group limit is 8 players, the default. The game mode for this server is survival, standard survival: gathering, building, raiding. You can fight and raid other players. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. Anti-cheat VAC from Valve is on.
Which map does A Shockbyte Rust Server run?
A procedural map, size 3,500 with seed 471471404, is used by A Shockbyte Rust Server; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join A Shockbyte Rust Server?
Press F1 in Rust and enter client.connect 103.15.237.208:27713 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp8,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp8- Max players Slot count: 8.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166652- Build Build 166652.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.