pllm-test-0
103.196.86.124:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is pllm-test-0?
Right now pllm-test-0 is offline; the last sighting was 31 hours ago. Looking at the last seven days, the average player count was 0.
How does pllm-test-0 rank against other Rust servers?
By player hours over the last seven days, pllm-test-0 ranks #15,966 worldwide and sits in the top 72% of all ranked servers.
Wipe times
What is the wipe schedule on pllm-test-0?
The rhythm of pllm-test-0 cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 32 hours ago the current world was made.
Server
Is pllm-test-0 online, and how reliable is it?
The server pllm-test-0 is offline as of the latest check; last seen 31 hours ago. Its first appearance in When Is Wipe data was 13 October 2026.
Which version of Rust does pllm-test-0 run?
On pllm-test-0, the Rust version is network protocol 2634 and build 167584 and the OS is Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is pllm-test-0 located?
There is no region published for pllm-test-0. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 103.196.86.124:28015.
Lists and tags
Which When Is Wipe lists include pllm-test-0? And filters?
The When Is Wipe lists pllm-test-0 fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on pllm-test-0 mean?
The game's server browser reads the tags pllm-test-0 publishes: gmrust (Game mode): Standard survival is the game mode; mp4 (Max players): Slot count: 4; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167584 (Build): Build 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): The plugin framework is Carbon. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does pllm-test-0 enforce? And settings?
pllm-test-0's name makes no mention of a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, gather, build and raid, as standard. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Carbon plugins are used. Anti-cheat VAC from Valve is on.
Which map does pllm-test-0 run?
A procedural map, made by the game, is used by pllm-test-0.
Join
How do I join pllm-test-0?
Press F1 in Rust and enter client.connect 103.196.86.124:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y
Game
gmrust- Game mode Standard survival is the game mode.
mp4- Max players Slot count: 4.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167584- Build Build 167584.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Mods and access
^z- Modded Listed under Modded, with plugins or changed settings.
^y- Carbon The plugin framework is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.