pllm-test-0
103.196.86.151:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is pllm-test-0?
At present pllm-test-0 shows as offline; its last appearance was 31 hours ago. Averaged over the past week: 0 players.
How does pllm-test-0 rank against other Rust servers?
Over the last seven days, pllm-test-0 is #15,966 for player hours, placing it in the top 72% of ranked servers globally.
Wipe schedule
What is the wipe schedule on pllm-test-0?
Too few wipes are on record for pllm-test-0 to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 32 hours ago the current world was made.
Server
Is pllm-test-0 online, and how reliable is it?
The server pllm-test-0 is offline as of the latest check; last seen 31 hours ago. In the last 1 full day, it was up for 1 of 24 hours, or 4% of the time. Its first appearance in When Is Wipe data was 12 October 2026.
Which version of Rust does pllm-test-0 run?
The Rust version for pllm-test-0 is network protocol 2634 and build 167584, on Linux. Steam updates your game, so the protocol matches when you join.
Where is pllm-test-0 located?
For pllm-test-0, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 103.196.86.151:28015 is its address.
Tags, lists
Which When Is Wipe lists include pllm-test-0? And filters?
The When Is Wipe lists pllm-test-0 fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on pllm-test-0 mean?
These are the tags pllm-test-0 publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp4 (Max players): The server holds 4 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167584 (Build): Build 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^z (Modded): Plugins or modified settings put this server in the Modded section; ^y (Carbon): This server runs Carbon for plugins. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does pllm-test-0 enforce? And settings?
The name of pllm-test-0 does not state a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Plugins: Carbon. VAC is on.
Which map does pllm-test-0 run?
pllm-test-0 uses a procedural map from the game's generator.
Join
How do I join pllm-test-0?
Open Rust, press F1, and type client.connect 103.196.86.151:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y
Game
gmrust- Game mode Standard survival is the game mode.
mp4- Max players The server holds 4 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167584- Build Build 167584.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Mods and access
^z- Modded Plugins or modified settings put this server in the Modded section.
^y- Carbon This server runs Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.