pllm-test-1
103.196.86.24:28115 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is pllm-test-1?
Currently pllm-test-1 is offline, having last been seen 32 hours ago. Looking at the last seven days, the average player count was 0.
How does pllm-test-1 rank against other Rust servers?
By player hours over the last seven days, pllm-test-1 ranks #15,966 worldwide and sits in the top 72% of all ranked servers.
Wipe times
What is the wipe schedule on pllm-test-1?
The rhythm of pllm-test-1 cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 33 hours.
Server details
Is pllm-test-1 online, and how reliable is it?
The server pllm-test-1 is offline as of the latest check; last seen 32 hours ago. 1 of 24 hours were online in the last 1 full day, 4% uptime. The earliest record When Is Wipe has is 12 October 2026.
Which version of Rust does pllm-test-1 run?
The Rust version for pllm-test-1 is network protocol 2634 and build 167584, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is pllm-test-1 located?
No region is published by pllm-test-1. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 103.196.86.24:28115 is its address.
Lists and tags
Which When Is Wipe lists include pllm-test-1? And filters?
The When Is Wipe lists pllm-test-1 fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on pllm-test-1 mean?
These are the tags pllm-test-1 publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp4 (Max players): Slot count: 4; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): The plugin framework is Carbon. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does pllm-test-1 enforce? And settings?
No gather rate appears in pllm-test-1's name. With the default limit, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Plugins: Carbon. VAC is on.
Which map does pllm-test-1 run?
pllm-test-1 uses a procedural map from the game's generator.
How to join
How do I join pllm-test-1?
Open Rust, press F1, and type client.connect 103.196.86.24:28115 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y
Game
gmrust- Game mode Standard survival is the game mode.
mp4- Max players Slot count: 4.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167584- Build The game build is 167584.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Mods and access
^z- Modded Listed under Modded, with plugins or changed settings.
^y- Carbon The plugin framework is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.