【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档
EA 103.91.211.118:35000 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 6% of all ranked servers, top 26% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 0h. The force wipe · high confidence
- wipe-day peak
- 15 players, last three wipes
Coming wipes
- 22d 0hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:42 UTC 12d ago | 15 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档?
The current population of 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 is 3 out of 100 slots. For the last seven days the mean was 7 players; the highest count was 19. In the last 48 hours, 12:00 UTC drew the highest average: 14 players.
How does 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 rank against other Rust servers?
For player hours in the last seven days, 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 holds rank #1,271 worldwide, #139 in Asia, and is in the top 6% of all ranked servers.
Wipe schedule
What does wipe day look like on 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档?
At their busiest, its recent wipes drew 15 players on average. 5 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档?
A single monthly wipe, the force wipe, is all 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 runs. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that wipes every Rust server. The map has been running for 12 days 18 hours. A monthly wipe schedule is published in its tags.
Server details
Is 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 online, and how reliable is it?
Live status for 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档: online. It reports an uptime that puts the last restart at about 18 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档: does it run smoothly?
In the last 48 hours, average server fps was 45, and it never dropped below 4. Buildings, deployables and other world objects pushed the entity count as high as 208,411. Memory use reached 10,170 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 run?
On 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档, the Rust version is network protocol 2634 and build 166494 and the OS is Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 located?
In Asia, 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 lists itself with its EA tag. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 103.91.211.118:35000.
Lists and tags
Which When Is Wipe lists include 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档? And filters?
The When Is Wipe lists 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 fits are: Best modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 mean?
gmvanilla (Game mode): This is a vanilla survival server; mp100 (Max players): Slot count: 100; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166494 (Build): The game build is 166494; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes apply, aligned with the force wipe; ^v (Vanilla): This server runs the game unchanged, with no modified rates, kits or rules; ^p (PvE): Player versus environment: the world is the threat, not other players; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings; EA (East Asia): In the server browser it sits under East Asia are the tags 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 enforce? And settings?
No gather rate appears in 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档's name. With the default limit, groups are limited to 8 players. The game mode for this server is pve, no player-versus-player combat. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. The server name includes vanilla: this server runs the game unchanged, with no modified rates, kits or rules. Anti-cheat VAC from Valve is on.
Which map does 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 run?
【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 runs a procedural map of size 4,500 with seed 1965262078, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档?
Press F1 in Rust and enter client.connect 103.91.211.118:35000 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. The address for its site is http://103.91.211.118:35300.
Server tags
Published as mp100,ptrak,$r?,v2634,^m,^v,EA,^p,gmvanilla,cs166494,ts8,^o^z
Game
gmvanilla- Game mode This is a vanilla survival server.
mp100- Max players Slot count: 100.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166494- Build The game build is 166494.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Wipe schedule
^m- Monthly Monthly wipes apply, aligned with the force wipe.
Difficulty
^v- Vanilla This server runs the game unchanged, with no modified rates, kits or rules.
Gameplay
^p- PvE Player versus environment: the world is the threat, not other players.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Region
EA- East Asia In the server browser it sits under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.