[TEST] WipeDay Test
104.128.58.197:28015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 14:47 UTC 1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is [TEST] WipeDay Test?
The current population of [TEST] WipeDay Test is 0 out of 50 slots. The past week gives an average of 0 players.
How does [TEST] WipeDay Test rank against other Rust servers?
For player hours in the last seven days, [TEST] WipeDay Test holds rank #15,848 and is in the top 72% of all ranked servers.
Wipe times
What is the wipe schedule on [TEST] WipeDay Test?
Too few wipes are on record for [TEST] WipeDay Test to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 23 hours ago the current world was made.
Server details
Is [TEST] WipeDay Test online, and how reliable is it?
[TEST] WipeDay Test is online at the moment. It reports an uptime that puts the last restart at about 42 minutes ago. The earliest record When Is Wipe has is 14 October 2026.
Performance of [TEST] WipeDay Test: does it run smoothly?
In the last 48 hours, average server fps was 239, and it never dropped below 239. At its peak it held 3,297 entities, which covers buildings, deployables and all other objects in the world. It went as high as 751 MB of memory. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does [TEST] WipeDay Test run?
On [TEST] WipeDay Test, the Rust version is network protocol 2634 and build 167781 and the OS is Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is [TEST] WipeDay Test located?
No region is published by [TEST] WipeDay Test. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 104.128.58.197:28015.
Lists and tags
Which When Is Wipe lists include [TEST] WipeDay Test? And filters?
These When Is Wipe lists include [TEST] WipeDay Test: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on [TEST] WipeDay Test mean?
These are the tags [TEST] WipeDay Test publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): The server holds 50 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does [TEST] WipeDay Test enforce? And settings?
No gather rate appears in [TEST] WipeDay Test's name. With the default limit, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. VAC is on.
Which map does [TEST] WipeDay Test run?
[TEST] WipeDay Test runs a procedural map of size 1,500 with seed 278677188, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join [TEST] WipeDay Test?
Open Rust, press F1, and type client.connect 104.128.58.197:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. https://wipeday.thunderdome.gg is its site.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players The server holds 50 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build The game build is 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.