Kizharu Skins Map
104.129.132.139:28033 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 04:19 UTC 4d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Kizharu Skins Map?
The current population of Kizharu Skins Map is 0 out of 100 slots. For the last seven days the mean was 0 players; the highest count was 1. The busiest time in the last 48 hours was 07:00 UTC, when the average was 0 players.
How does Kizharu Skins Map rank against other Rust servers?
By player hours over the last seven days, Kizharu Skins Map ranks #14,732 worldwide and sits in the top 66% of all ranked servers.
Wipe times
What does wipe day look like on Kizharu Skins Map?
At their busiest, its recent wipes drew 1 players on average. The crowd reaches its peak 0 hours after the latest wipe.
What is the wipe schedule on Kizharu Skins Map?
The rhythm of Kizharu Skins Map cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 4 days 22 hours.
Server
Is Kizharu Skins Map online, and how reliable is it?
Live status for Kizharu Skins Map: online. It reports an uptime that puts the last restart at about 4 days 19 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. When Is Wipe has tracked it since 13 September 2026.
Performance of Kizharu Skins Map: does it run smoothly?
Over the past 48 hours, it averaged 5 server fps, with a minimum of 5. At its peak it held 67,999 entities, which covers buildings, deployables and all other objects in the world. The peak memory usage was 2,846 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does Kizharu Skins Map run?
On Kizharu Skins Map, the Rust version is network protocol 2634 and build 167398 and the OS is Linux. Steam updates your game, so the protocol matches when you join.
Where is Kizharu Skins Map located?
No region is published by Kizharu Skins Map. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 104.129.132.139:28033.
Tags, lists
Which When Is Wipe lists include Kizharu Skins Map? And filters?
These When Is Wipe lists include Kizharu Skins Map: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Kizharu Skins Map mean?
These are the tags Kizharu Skins Map publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Kizharu Skins Map enforce? And settings?
No gather rate appears in Kizharu Skins Map's name. The group limit is 8 players, the default. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. Anti-cheat VAC from Valve is on.
Which map does Kizharu Skins Map run?
The map on Kizharu Skins Map is procedural, size 3,500, seed 4411638, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join Kizharu Skins Map?
Open Rust, press F1, and type client.connect 104.129.132.139:28033 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. https://x.com/Kizharu is its site.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp100- Max players Slot count: 100.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167398- Build The game build is 167398.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.