Test Server for US Adventureland
NA 104.129.132.9:29015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Test Server for US Adventureland?
Currently Test Server for US Adventureland is offline, having last been seen 12 days 21 hours ago.
How does Test Server for US Adventureland rank against other Rust servers?
For player hours in the last seven days, Test Server for US Adventureland holds rank #16,019 worldwide, #1,596 in North America, and is in the top 69% of all ranked servers.
Wipe times
What is the wipe schedule on Test Server for US Adventureland?
Its rhythm is not yet clear from the wipes of Test Server for US Adventureland on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 12 days 21 hours.
Server
Is Test Server for US Adventureland online, and how reliable is it?
Live status for Test Server for US Adventureland: offline, last seen 12 days 21 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. Its first appearance in When Is Wipe data was 1 October 2026.
Which version of Rust does Test Server for US Adventureland run?
The Rust version for Test Server for US Adventureland is network protocol 2634 and build 166494, on Linux. Steam updates your game, so the protocol matches when you join.
Where is Test Server for US Adventureland located?
In North America, Test Server for US Adventureland lists itself with its NA tag. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 104.129.132.9:29015.
Lists and tags
Which When Is Wipe lists include Test Server for US Adventureland? And filters?
These When Is Wipe lists include Test Server for US Adventureland: Best modded Rust servers, Rust build and creative servers, Rust creative servers, Best Rust PvE servers and Rust servers in North America. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Test Server for US Adventureland mean?
gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166494 (Build): Build 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^c (Creative): Build without gathering in this creative sandbox; ^p (PvE): Player versus environment: the world is the threat, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings; NA (North America): In the server browser it sits under North America are the tags Test Server for US Adventureland publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Test Server for US Adventureland enforce? And settings?
No gather rate appears in Test Server for US Adventureland's name. Under the default setting, groups are limited to 8 players. The game mode for this server is build & creative, building in a sandbox, without gathering. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. VAC is on.
How to join
How do I join Test Server for US Adventureland?
Press F1 in Rust and enter client.connect 104.129.132.9:29015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,^c,NA,^p,gmrust,cs166494,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players Capacity is 10 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166494- Build Build 166494.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Gameplay
^c- Creative Build without gathering in this creative sandbox.
^p- PvE Player versus environment: the world is the threat, not other players.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Region
NA- North America In the server browser it sits under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.