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When Is Wipe

57,793 players on 11,660 servers

Offline #3,827

RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]

NA 104.143.2.47:28015 checked 18h ago

monthly wipes moddedcarbonpve

Players

Now1/50
Peak, 48 hours6
7-day average2
7-day peak6
AveragePeak
0246823:0005:0010:0016:0021:0003:00

Hourly average and peak, UTC.

Server performance

01020304023:0005:0010:0016:0021:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 17% of all ranked servers, top 37% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 20h. The force wipe · high confidence

wipe-day peak
5
players, last three wipes

Coming wipes

  • 22d 20hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:49 UTCFW 12d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Good Times Custom Maps Server I (PVE-Build)NA · groups of 8+ · monthly · 2 on average
3/50
Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACKNA · groups of 8+ · monthly · 1 on average
1/50
Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO RaiNA · groups of 8+ · 2x · monthly · 4 on average
7/200
Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom VehiclesNA · groups of 8+ · biweekly · 1 on average
0/100
[US] RustDecay PVE 200x Relax & Build - No Kill No RaidNA · groups of 8+ · 200x · monthly · 4 on average
8/50
[FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]NA · groups of 8+ · 5x · monthly · 2 on average
5/64

Quick answers

from the figures on this page

Population

How busy is RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?

At present RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] shows as offline; its last appearance was 18 hours ago. A seven-day average of 2 players, with a peak of 6. In the last 48 hours, 00:00 UTC drew the highest average: 6 players.

How does RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] rank against other Rust servers?

For player hours in the last seven days, RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] holds rank #3,827 worldwide, #686 in North America, and is in the top 17% of all ranked servers.

Wipe times

What does wipe day look like on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?

At their busiest, its recent wipes drew 5 players on average. On the latest wipe, 26 hours passed before the crowd peaked.

What is the wipe schedule on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?

The only wipe RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] runs is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that clears every Rust server. The map has been running for 12 days. Its tags show a monthly wipe schedule.

Server details

Is RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] online, and how reliable is it?

Live status for RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]: offline, last seen 18 hours ago. Based on reported uptime, the last restart was roughly 23 hours ago. In the last 7 full days, it was up for 89 of 168 hours, or 53% of the time. Its first appearance in When Is Wipe data was 13 September 2026.

Performance of RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]: does it run smoothly?

Over the past 48 hours, it averaged 29 server fps, with a minimum of 26. At its peak it held 135,340 entities, which covers buildings, deployables and all other objects in the world. The peak memory usage was 6,380 MB. What players experience as lag comes from low fps and a rising entity count.

Which version of Rust does RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] run?

On RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)], the Rust version is network protocol 2634 and build 167398 and the OS is Linux. Steam updates your game, so the protocol matches when you join.

Where is RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] located?

In North America, RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] lists itself with its NA tag. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 104.143.2.47:28015 is its address.

Lists and tags

Which When Is Wipe lists include RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]? And filters?

These When Is Wipe lists include RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]: Best modded Rust servers, Rust build and creative servers, Best Rust PvE servers and Rust servers in North America. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What do the server tags on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] mean?

These are the tags RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167398 (Build): The game build is 167398; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes apply, aligned with the force wipe; ^p (PvE): Player versus environment: the world is the threat, not other players; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): The plugin framework is Carbon; NA (North America): The server browser files it under North America. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.

Map and rules

What rules does RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] enforce? And settings?

No gather rate appears in RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]'s name. The group limit is 8 players, the default. no player-versus-player combat That is the game mode: pve. Listed as Modded, it uses plugins or settings that change the game. Plugins: Carbon. The server has VAC, Valve's anti-cheat, on.

Which map does RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] run?

The map on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] is procedural, size 4,250, seed 1337, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here. Custom Map appears as the map name.

How to join

How do I join RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?

Press F1 in Rust and enter client.connect 104.143.2.47:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/478SQzbUU9.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,NA,^p,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival is the game mode.
mp50
Max players Slot count: 50.
ts8
Group limit Teams are capped at 8, as shipped by default.
v2634
Protocol Protocol 2634: to join, your game must match this version.
cs167398
Build The game build is 167398.
ptrak
Networking This server uses RakNet, the game's usual network layer.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Monthly wipes apply, aligned with the force wipe.

Gameplay

^p
PvE Player versus environment: the world is the threat, not other players.

Mods and access

^z
Modded Listed under Modded, with plugins or changed settings.
^y
Carbon The plugin framework is Carbon.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.