DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction
NA 104.143.2.107:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers, top 52% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 27 October, 00:56 UTC, in 12d 9h. Its biweekly schedule tag · low confidence
Coming wipes
- 12d 9hTue 27 Oct, 00:56 UTC
- 22d 3hThu 5 Nov, 19:00 UTCFW
- 26d 9hTue 10 Nov, 00:56 UTC
- 40d 9hTue 24 Nov, 00:56 UTC
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 00:56 UTC 1d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction?
The current population of DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction is 0 out of 100 slots. For the last seven days the mean was 0 players; the highest count was 1. The busiest time in the last 48 hours was 17:00 UTC, when the average was 1 players.
How does DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction rank against other Rust servers?
Over the last seven days, DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction is #5,713 for player hours globally and #955 in North America, placing it in the top 26% of ranked servers.
Wipe schedule
What is the wipe schedule on DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction?
The schedule of DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. On Tuesday 27 October at 00:56 UTC the next wipe falls due. 38 hours is how long the present world has lasted. The tags carry an every-two-weeks wipe schedule.
Server
Is DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction online, and how reliable is it?
Right now DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction is up and online. It reports an uptime that puts the last restart at about 36 hours ago. 72 of 72 hours were online in the last 3 full days, 100% uptime. Its first appearance in When Is Wipe data was 10 October 2026.
Performance of DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction: does it run smoothly?
Over the past 48 hours, it averaged 11 server fps, with a minimum of 5. Buildings, deployables and other world objects pushed the entity count as high as 129,399. It went as high as 4,920 MB of memory. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction run?
Rust network protocol 2634 and build 167584 on Linux is what DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction runs. Joining needs the same protocol version; Steam handles that update for you.
Where is DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction located?
With its NA tag, DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction lists itself in North America. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 104.143.2.107:28015.
Tags, lists
Which When Is Wipe lists include DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction? And filters?
These When Is Wipe lists include DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction: 2x gather Rust servers, Best modded Rust servers, Best Rust PvE servers, Rust servers named for zombies and Rust servers in North America. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days; Gather rate: 2x.
What do the server tags on DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction mean?
These are the tags DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^b (Biweekly): This server wipes fortnightly; ^p (PvE): Player versus environment: the world is the threat, not other players; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): This server runs Carbon for plugins; NA (North America): North America is the browser category for this server. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction enforce? And settings?
By its name, DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction uses 2x gathering. The group limit is 8 players, the default. no player-versus-player combat That is the game mode: pve. In the Modded list, the game is changed by plugins or settings. Plugins: Carbon. Anti-cheat VAC from Valve is on.
Which map does DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction run?
A procedural map, size 4,500 with seed 1337, is used by DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here. The name of the map is Custom Map.
How to join
How do I join DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction?
Press F1 in Rust and enter client.connect 104.143.2.107:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2634,^z,^y,^b,NA,^p,gmrust,cs167584,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp100- Max players Slot count: 100.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167584- Build The game build is 167584.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Wipe schedule
^b- Biweekly This server wipes fortnightly.
Gameplay
^p- PvE Player versus environment: the world is the threat, not other players.
Mods and access
^z- Modded Listed under Modded, with plugins or changed settings.
^y- Carbon This server runs Carbon for plugins.
Region
NA- North America North America is the browser category for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.