LocalDev
NA 104.175.149.25:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers, top 57% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 10d 1h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is LocalDev?
LocalDev is holding 1 of its 10 slots at the moment. A seven-day average of 1 players, with a peak of 1. The busiest time in the last 48 hours was 16:00 UTC, when the average was 1 players.
How does LocalDev rank against other Rust servers?
For player hours in the last seven days, LocalDev holds rank #6,513 worldwide, #1,057 in North America, and is in the top 30% of all ranked servers.
Wipe schedule
What is the wipe schedule on LocalDev?
From the force wipe, an estimate is made of the next wipe for LocalDev. On Thursday 5 November at 19:00 UTC the next wipe arrives: the force wipe, when all Rust servers wipe. 8 days 11 hours ago the current world was made. Its tags show a monthly wipe schedule.
Server details
Is LocalDev online, and how reliable is it?
Right now LocalDev is up and online. The earliest record When Is Wipe has is 25 October 2026.
Which version of Rust does LocalDev run?
The Rust version for LocalDev is network protocol 2635 and build 168909, on Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is LocalDev located?
In North America, LocalDev lists itself with its NA tag. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 104.175.149.25:28015 is its address.
Tags, lists
Which When Is Wipe lists include LocalDev? And filters?
These When Is Wipe lists include LocalDev: Best modded Rust servers and Rust servers in North America. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on LocalDev mean?
gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 players; ts8 (Group limit): Default team size applies: 8 maximum; v2635 (Protocol): Your game version has to be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server; ^m (Monthly): One wipe per month, matching the force wipe; ^v (Vanilla): Vanilla: the stock game, with no changed rates, kits or rules; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): This server runs Carbon for plugins; NA (North America): In the server browser it sits under North America are the tags LocalDev publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does LocalDev enforce? And settings?
The name of LocalDev does not state a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, gather, build and raid, as standard. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Plugins: Carbon. The server name includes vanilla: vanilla: the stock game, with no changed rates, kits or rules. VAC is off.
Which map does LocalDev run?
LocalDev uses a procedural map from the game's generator.
How to join
How do I join LocalDev?
Press F1 in Rust and enter client.connect 104.175.149.25:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,^z,^y,^m,^v,NA,gmrust,cs168909,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players The server holds 10 players.
ts8- Group limit Default team size applies: 8 maximum.
v2635- Protocol Your game version has to be on protocol 2635 to connect.
cs168909- Build The game build is 168909.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Wipe schedule
^m- Monthly One wipe per month, matching the force wipe.
Difficulty
^v- Vanilla Vanilla: the stock game, with no changed rates, kits or rules.
Mods and access
^z- Modded Listed under Modded, with plugins or changed settings.
^y- Carbon This server runs Carbon for plugins.
Region
NA- North America In the server browser it sits under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.