Unity Wasteland PVE
104.224.55.71:28018 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 10:21 UTC 11d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Unity Wasteland PVE?
The current population of Unity Wasteland PVE is 0 out of 40 slots. Looking at the last seven days, the average player count was 0.
How does Unity Wasteland PVE rank against other Rust servers?
By player hours over the last seven days, Unity Wasteland PVE ranks #15,929 worldwide and sits in the top 72% of all ranked servers.
Wipe schedule
What does wipe day look like on Unity Wasteland PVE?
Its recent wipes drew an average busiest crowd of 0 players. 0 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on Unity Wasteland PVE?
Its rhythm is not yet clear from the wipes of Unity Wasteland PVE on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 11 days 15 hours ago the current world was made.
Server details
Is Unity Wasteland PVE online, and how reliable is it?
Right now Unity Wasteland PVE is up and online. The uptime it reports indicates a restart about 13 hours ago. In the last 7 full days, it was up for 158 of 168 hours, or 94% of the time. When Is Wipe has tracked it since 13 September 2026.
Performance of Unity Wasteland PVE: does it run smoothly?
The last 48 hours saw an average of 225 server fps and a low of 167. At its peak it held 120,551 entities, which covers buildings, deployables and all other objects in the world. The peak memory usage was 4,334 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does Unity Wasteland PVE run?
The Rust version for Unity Wasteland PVE is network protocol 2634 and build 167781, on Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is Unity Wasteland PVE located?
No region is published by Unity Wasteland PVE. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 104.224.55.71:28018 is its address.
Lists and tags
Which When Is Wipe lists include Unity Wasteland PVE? And filters?
These When Is Wipe lists include Unity Wasteland PVE: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Unity Wasteland PVE mean?
These are the tags Unity Wasteland PVE publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): The server holds 40 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does Unity Wasteland PVE enforce? And settings?
Unity Wasteland PVE's name makes no mention of a gather rate. The group limit is 8 players, the default. gather, build and raid, as standard That is the game mode: survival. You can fight and raid other players. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. Anti-cheat VAC from Valve is on.
Which map does Unity Wasteland PVE run?
A procedural map, size 4,500 with seed 715936655, is used by Unity Wasteland PVE; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join Unity Wasteland PVE?
Press F1 in Rust and enter client.connect 104.224.55.71:28018 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/PymfsRnFyv.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp40- Max players The server holds 40 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.