Pyro Test Server
104.234.251.154:28035 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers, and #392 of the quad servers (top 48%). Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 4.4 days between real wipes
- on rhythm
- 50% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 67% else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 21:22 UTC 3d ago | 1 | – | running | 0 |
| Wed 7 Oct, 06:17 UTC 8d ago | 1 | held half | 4.6 days | 0 |
| Tue 6 Oct, 20:17 UTC 8d ago | 1 | – | 0.4 days | 0 |
| Fri 2 Oct, 18:00 UTC 12d ago | 1 | held half | 4.1 days | 0 |
| Thu 24 Sep, 17:28 UTC 20d ago | 1 | halved by day 2 | 8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Pyro Test Server?
The current population of Pyro Test Server is 0 out of 50 slots. For the last seven days the mean was 0 players; the highest count was 1. Over the past 48 hours, the peak period was 19:00 UTC with an average of 1 players.
How does Pyro Test Server rank against other Rust servers?
Over the last seven days, Pyro Test Server is #7,124 for player hours, placing it in the top 32% of ranked servers globally. #392 is where it places among quad servers.
Wipe times
What does wipe day look like on Pyro Test Server?
The busiest points of its recent wipes drew 1 players on average. The crowd reaches its peak 12 hours after the latest wipe. Half that peak or more was held until the next wipe in 67% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 2.
What is the wipe schedule on Pyro Test Server?
There is no next wipe to predict for Pyro Test Server because it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 3 days 16 hours ago the current world was made.
Server
Is Pyro Test Server online, and how reliable is it?
Right now Pyro Test Server is up and online. It reports an uptime that puts the last restart at about 7 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of Pyro Test Server: does it run smoothly?
The last 48 hours saw an average of 60 server fps and a low of 32. At its peak it held 106,986 entities, which covers buildings, deployables and all other objects in the world. Memory use reached 4,360 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does Pyro Test Server run?
The Rust version for Pyro Test Server is network protocol 2634 and build 166586, on Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is Pyro Test Server located?
For Pyro Test Server, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 104.234.251.154:28035.
Tags, lists
Which When Is Wipe lists include Pyro Test Server? And filters?
These When Is Wipe lists include Pyro Test Server: Best modded Rust servers and Rust roleplay servers. It appears under these filters on the server list: Type: Modded; Server tag: Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week.
What do the server tags on Pyro Test Server mean?
gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): Slot count: 50; ts4 (Group limit): The team limit is 4; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^r (Roleplay): Roleplay is the focus here; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section are the tags Pyro Test Server publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Pyro Test Server enforce? And settings?
The name of Pyro Test Server does not state a gather rate. The maximum group size is 4 players, under quad. roleplay rules, towns and jobs That is the game mode: roleplay. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. The server has VAC, Valve's anti-cheat, on.
Which map does Pyro Test Server run?
Pyro Test Server runs a procedural map of size 4,250 with seed 1905085736, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join Pyro Test Server?
Press F1 in Rust and enter client.connect 104.234.251.154:28035 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. https://discord.com/invite/sCQCaHTNdX is its site.
Server tags
Published as mp50,ptrak,$r?,v2634,^r,gmrust,cs166586,ts4,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players Slot count: 50.
ts4- Group limit The team limit is 4.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166586- Build The game build is 166586.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Gameplay
^r- Roleplay Roleplay is the focus here.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.