Hyperlkl
104.254.131.178:50002 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Hyperlkl?
Hyperlkl is holding 0 of its 40 slots at the moment. A seven-day average of 0 players, with a peak of 1. In the last 48 hours, 20:00 UTC drew the highest average: 0 players.
How does Hyperlkl rank against other Rust servers?
Over the last seven days, Hyperlkl is #15,773 for player hours, placing it in the top 70% of ranked servers globally.
Wipe schedule
What is the wipe schedule on Hyperlkl?
Too few wipes are on record for Hyperlkl to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 23 hours ago the current world was made.
Server
Is Hyperlkl online, and how reliable is it?
Live status for Hyperlkl: online. It reports an uptime that puts the last restart at about 20 hours ago. Its first appearance in When Is Wipe data was 12 October 2026.
Performance of Hyperlkl: does it run smoothly?
In the last 48 hours, average server fps was 106, and it never dropped below 89. The highest entity count was 93,191, including buildings, deployables and everything else. The peak memory usage was 2,628 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does Hyperlkl run?
On Hyperlkl, the Rust version is network protocol 2634 and build 167584 and the OS is Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is Hyperlkl located?
There is no region published for Hyperlkl. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 104.254.131.178:50002 is its address.
Lists and tags
Which When Is Wipe lists include Hyperlkl? And filters?
The When Is Wipe lists Hyperlkl fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on Hyperlkl mean?
These are the tags Hyperlkl publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp40 (Max players): The server holds 40 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167584 (Build): The game build is 167584; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does Hyperlkl enforce? And settings?
No gather rate appears in Hyperlkl's name. The group limit is 8 players, the default. On this server, the mode is survival, gather, build and raid, as standard. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. Anti-cheat VAC from Valve is on.
Which map does Hyperlkl run?
A procedural map, size 4,000 with seed 65188, is used by Hyperlkl; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join Hyperlkl?
Open Rust, press F1, and type client.connect 104.254.131.178:50002 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp40- Max players The server holds 40 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167584- Build The game build is 167584.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.