LOCAL LAB [no EAC]
104.28.159.54:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is LOCAL LAB [no EAC]?
Right now LOCAL LAB [no EAC] is offline; the last sighting was 25 days 1 hours ago.
How does LOCAL LAB [no EAC] rank against other Rust servers?
For player hours in the last seven days, LOCAL LAB [no EAC] holds rank #13,785 and is in the top – of all ranked servers.
Wipe schedule
What is the wipe schedule on LOCAL LAB [no EAC]?
Its rhythm is not yet clear from the wipes of LOCAL LAB [no EAC] on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 26 days 7 hours.
Server details
Is LOCAL LAB [no EAC] online, and how reliable is it?
Live status for LOCAL LAB [no EAC]: offline, last seen 25 days 1 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. When Is Wipe has tracked it since 18 September 2026.
Which version of Rust does LOCAL LAB [no EAC] run?
The Rust version for LOCAL LAB [no EAC] is network protocol 2633 and build 164530, on Windows. Steam updates your game, so the protocol matches when you join.
Where is LOCAL LAB [no EAC] located?
For LOCAL LAB [no EAC], no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 104.28.159.54:28015 is its address.
Tags, lists
Which When Is Wipe lists include LOCAL LAB [no EAC]? And filters?
The When Is Wipe lists LOCAL LAB [no EAC] fits are: Community Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
What do the server tags on LOCAL LAB [no EAC] mean?
These are the tags LOCAL LAB [no EAC] publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs164530 (Build): This server runs build 164530; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server; ^p (PvE): Player versus environment: the world is the threat, not other players. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does LOCAL LAB [no EAC] enforce? And settings?
The name of LOCAL LAB [no EAC] does not state a gather rate. The group limit is 8 players, the default. The game mode for this server is pve, no player-versus-player combat. A community server, it appears in the Community section. Anti-cheat VAC from Valve is off.
Which map does LOCAL LAB [no EAC] run?
The map on LOCAL LAB [no EAC] is procedural, created by the game.
Join
How do I join LOCAL LAB [no EAC]?
Open Rust, press F1, and type client.connect 104.28.159.54:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players Capacity is 10 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs164530- Build This server runs build 164530.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Gameplay
^p- PvE Player versus environment: the world is the threat, not other players.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.