Local Test Server (No EAC)
104.28.246.126:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Local Test Server (No EAC)?
Right now Local Test Server (No EAC) is offline; the last sighting was 6 days 20 hours ago. Looking at the last seven days, the average player count was 0.
How does Local Test Server (No EAC) rank against other Rust servers?
For player hours in the last seven days, Local Test Server (No EAC) holds rank #15,948 and is in the top 72% of all ranked servers.
Wipe times
What is the wipe schedule on Local Test Server (No EAC)?
The rhythm of Local Test Server (No EAC) cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 6 days 20 hours ago the current world was made.
Server
Is Local Test Server (No EAC) online, and how reliable is it?
The server Local Test Server (No EAC) is offline as of the latest check; last seen 6 days 20 hours ago. 0 of 144 hours were online in the last 6 full days, 0% uptime. The earliest record When Is Wipe has is 7 October 2026.
Which version of Rust does Local Test Server (No EAC) run?
The Rust version for Local Test Server (No EAC) is network protocol 2634 and build 166652, on Windows. Steam updates your game, so the protocol matches when you join.
Where is Local Test Server (No EAC) located?
There is no region published for Local Test Server (No EAC). What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 104.28.246.126:28015 is its address.
Tags, lists
Which When Is Wipe lists include Local Test Server (No EAC)? And filters?
The When Is Wipe lists Local Test Server (No EAC) fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Local Test Server (No EAC) mean?
gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section are the tags Local Test Server (No EAC) publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does Local Test Server (No EAC) enforce? And settings?
Local Test Server (No EAC)'s name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. You can fight and raid other players. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. The server has VAC, Valve's anti-cheat, off.
Which map does Local Test Server (No EAC) run?
Local Test Server (No EAC) uses a procedural map from the game's generator.
How to join
How do I join Local Test Server (No EAC)?
Open Rust, press F1, and type client.connect 104.28.246.126:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players The server holds 10 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166652- Build The game build is 166652.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.