My Rust server | Powered by AMP
108.172.245.95:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is My Rust server | Powered by AMP?
0 of 100 slots on My Rust server | Powered by AMP are filled right now. The past week gives an average of 0 players.
How does My Rust server | Powered by AMP rank against other Rust servers?
Over the last seven days, My Rust server | Powered by AMP is #15,382 for player hours, placing it in the top 71% of ranked servers globally.
Wipe times
What is the wipe schedule on My Rust server | Powered by AMP?
Too few wipes are on record for My Rust server | Powered by AMP to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 101 days ago the current world was made.
Server details
Is My Rust server | Powered by AMP online, and how reliable is it?
My Rust server | Powered by AMP is online at the moment. Based on reported uptime, the last restart was roughly 29 hours ago. The earliest record When Is Wipe has is 19 October 2026.
Performance of My Rust server | Powered by AMP: does it run smoothly?
The last 48 hours saw an average of 240 server fps and a low of 235. At its peak it held 49,193 entities, which covers buildings, deployables and all other objects in the world. It went as high as 1,627 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does My Rust server | Powered by AMP run?
Rust network protocol 2631 and build 156812 on Windows is what My Rust server | Powered by AMP runs. Joining needs the same protocol version; Steam handles that update for you.
Where is My Rust server | Powered by AMP located?
No region is published by My Rust server | Powered by AMP. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 108.172.245.95:28015 is its address.
Lists and tags
Which When Is Wipe lists include My Rust server | Powered by AMP? And filters?
The When Is Wipe lists My Rust server | Powered by AMP fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on My Rust server | Powered by AMP mean?
gmrust (Game mode): Standard survival is the game mode; mp100 (Max players): Capacity is 100 slots; ts8 (Group limit): The team limit is 8, the game's default; v2631 (Protocol): The server runs game protocol 2631; a version mismatch blocks joining; cs156812 (Build): The game build is 156812; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings are the tags My Rust server | Powered by AMP publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does My Rust server | Powered by AMP enforce? And settings?
My Rust server | Powered by AMP's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. VAC is on.
Which map does My Rust server | Powered by AMP run?
The map on My Rust server | Powered by AMP is procedural, size 3,000, seed 6738, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join My Rust server | Powered by AMP?
Open Rust, press F1, and type client.connect 108.172.245.95:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. https://niggerfaggotx.com is its site.
Server tags
Published as mp100,ptrak,$r?,v2631,gmrust,cs156812,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp100- Max players Capacity is 100 slots.
ts8- Group limit The team limit is 8, the game's default.
v2631- Protocol The server runs game protocol 2631; a version mismatch blocks joining.
cs156812- Build The game build is 156812.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.