Knucklehead Servers
108.73.93.241:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 19.1 days between real wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 10:56 UTC 8d ago | 1 | – | running | 0 |
| Thu 17 Sep, 09:15 UTC 27d ago | 0 | – | 19.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Knucklehead Servers?
0 of 150 slots on Knucklehead Servers are filled right now. A seven-day average of 0 players, with a peak of 1.
How does Knucklehead Servers rank against other Rust servers?
Over the last seven days, Knucklehead Servers is #5,327 for player hours, placing it in the top 24% of ranked servers globally.
Wipe times
What does wipe day look like on Knucklehead Servers?
At their busiest, its recent wipes drew 0 players on average. 2 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on Knucklehead Servers?
Its rhythm is not yet clear from the wipes of Knucklehead Servers on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 8 days.
Server details
Is Knucklehead Servers online, and how reliable is it?
Live status for Knucklehead Servers: online. It reports an uptime that puts the last restart at about 7 days 16 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 13 September 2026.
Performance of Knucklehead Servers: does it run smoothly?
The last 48 hours saw an average of 105 server fps and a low of 78. The highest entity count was 92,579, including buildings, deployables and everything else. It went as high as 6,385 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does Knucklehead Servers run?
The Rust version for Knucklehead Servers is network protocol 2634 and build 166652, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Knucklehead Servers located?
No region is published by Knucklehead Servers. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 108.73.93.241:28015.
Tags, lists
Which When Is Wipe lists include Knucklehead Servers? And filters?
These When Is Wipe lists include Knucklehead Servers: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Knucklehead Servers mean?
The game's server browser reads the tags Knucklehead Servers publishes: gmrust (Game mode): This server runs standard Rust survival; mp150 (Max players): The server holds 150 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does Knucklehead Servers enforce? And settings?
No gather rate appears in Knucklehead Servers's name. With the default limit, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. VAC is on.
Which map does Knucklehead Servers run?
A procedural map, size 4,000 with seed 20261006, is used by Knucklehead Servers; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join Knucklehead Servers?
Press F1 in Rust and enter client.connect 108.73.93.241:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp150,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp150- Max players The server holds 150 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166652- Build The game build is 166652.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.