太初仙境PVE
EA 110.42.55.147:40000 checked 21h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 14% of all ranked servers, top 55% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 37 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 14:15 UTC 7d ago | 3 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is 太初仙境PVE?
Currently 太初仙境PVE is offline, having last been seen 21 hours ago. The past seven days show 1 players on average and 5 at peak. Over the past 48 hours, the peak period was 05:00 UTC with an average of 3 players.
How does 太初仙境PVE rank against other Rust servers?
For player hours in the last seven days, 太初仙境PVE holds rank #3,105 worldwide, #287 in Asia, and is in the top 14% of all ranked servers.
Wipe schedule
What does wipe day look like on 太初仙境PVE?
At their busiest, its recent wipes drew 3 players on average. The crowd reaches its peak 37 hours after the latest wipe.
What is the wipe schedule on 太初仙境PVE?
The rhythm of 太初仙境PVE cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 11 days 22 hours ago the current world was made.
Server
Is 太初仙境PVE online, and how reliable is it?
The server 太初仙境PVE is offline as of the latest check; last seen 21 hours ago. The uptime it reports indicates a restart about 6 hours ago. 152 of 168 hours were online in the last 7 full days, 90% uptime. Its first appearance in When Is Wipe data was 3 October 2026.
Performance of 太初仙境PVE: does it run smoothly?
Over the past 48 hours, it averaged 48 server fps, with a minimum of 35. At its peak it held 80,600 entities, which covers buildings, deployables and all other objects in the world. The peak memory usage was 3,193 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does 太初仙境PVE run?
Rust network protocol 2634 and build 166652 on Windows is what 太初仙境PVE runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is 太初仙境PVE located?
With its EA tag, 太初仙境PVE lists itself in Asia. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 110.42.55.147:40000 is its address.
Tags, lists
Which When Is Wipe lists include 太初仙境PVE? And filters?
These When Is Wipe lists include 太初仙境PVE: Best modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on 太初仙境PVE mean?
The game's server browser reads the tags 太初仙境PVE publishes: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Capacity is 100 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): Build 166652; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^s (Softcore): Facepunch's softcore mode: part of your inventory survives death; ^p (PvE): Player versus environment: the world is the threat, not other players; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings; EA (East Asia): The server browser files it under East Asia. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does 太初仙境PVE enforce? And settings?
No gather rate appears in 太初仙境PVE's name. With the default limit, groups are limited to 8 players. On this server, the mode is softcore, A gentler mode from Facepunch: part of your loot is kept. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. VAC is on.
Which map does 太初仙境PVE run?
A procedural map, size 3,500 with seed 1, is used by 太初仙境PVE; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join 太初仙境PVE?
Open Rust, press F1, and type client.connect 110.42.55.147:40000 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. You can find its website at https://qun.qq.com/universal-share/share?ac=1&authKey=eIBf8e5%2FXheyQB%2F9hE28oOweNEcHnRkpMYouRfTPZdAKa3%2FhQ0vVYYbeV0WcS2gn&busi_data=eyJncm91cENvZGUiOiIxMDQ1MjY4MjkxIiwidG9rZW4iOiJEdFJYcHdTRHNuWDd5b2FZbmlKT1MrdFV1Q2RHTWZFSHBVYkZ5eHBQY1hzaXg5bFhrYnBWLzUxWTdRU1NlMG9hIiwidWluIjoiMjkwNDA5NjcifQ%3D%3D&data=EnV0HOITYV8VuGz-p24tGcPjGG9EpUIdseaCJ76axWh-GqqDOQrsEp0X1EVwHfFVbDIZBe-loptTG2APSJHR2_zDdWAL_zEaxvNksqQ9L04&svctype=5&tempid=h5_group_info.
Server tags
Published as mp100,ptrak,$r?,v2634,^s,EA,^p,gmvanilla,cs166652,ts8,^o^z
Game
gmvanilla- Game mode Survival in vanilla form.
mp100- Max players Capacity is 100 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166652- Build Build 166652.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Difficulty
^s- Softcore Facepunch's softcore mode: part of your inventory survives death.
Gameplay
^p- PvE Player versus environment: the world is the threat, not other players.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
Region
EA- East Asia The server browser files it under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.