Dev_248_v2301
111.228.22.153:28036 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 09:16 UTC 25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Dev_248_v2301?
The current player count on Dev_248_v2301 is 0. Averaged over the past week: 0 players.
How does Dev_248_v2301 rank against other Rust servers?
By player hours over the last seven days, Dev_248_v2301 ranks #15,967 worldwide and sits in the top 71% of all ranked servers.
Wipe times
What does wipe day look like on Dev_248_v2301?
Its recent wipes drew an average busiest crowd of 1 players. 1 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on Dev_248_v2301?
Too few wipes are on record for Dev_248_v2301 to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 25 days 18 hours is how long the present world has lasted.
Server details
Is Dev_248_v2301 online, and how reliable is it?
Live status for Dev_248_v2301: online. Based on reported uptime, the last restart was roughly 13 days 19 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. The earliest record When Is Wipe has is 13 September 2026.
Performance of Dev_248_v2301: does it run smoothly?
Over the past 48 hours, it averaged 10 server fps, with a minimum of 10. Buildings, deployables and other world objects pushed the entity count as high as 4,724. Memory use reached 1,100 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does Dev_248_v2301 run?
Rust network protocol 2301 on Windows is what Dev_248_v2301 runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Dev_248_v2301 located?
For Dev_248_v2301, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 111.228.22.153:28036 is its address.
Tags, lists
Which When Is Wipe lists include Dev_248_v2301? And filters?
The When Is Wipe lists Dev_248_v2301 fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded.
What do the server tags on Dev_248_v2301 mean?
gmrust (Game mode): This server runs standard Rust survival; mp0 (Max players): The server holds 0 players; v2301 (Protocol): The server runs game protocol 2301; a version mismatch blocks joining; ptrak (Networking): This server uses RakNet, the game's usual network layer; oxide (Oxide): Oxide (uMod) is installed as the plugin framework; modded (Modded): Listed under Modded, with plugins or changed settings; h17684147 (Custom tag): Owner or plugin set this tag; it is not part of the standard Rust set; stok (Custom tag): Owner or plugin set this tag; it is not part of the standard Rust set are the tags Dev_248_v2301 publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does Dev_248_v2301 enforce? And settings?
No gather rate appears in Dev_248_v2301's name. It does not state a group limit. On this server, the mode is survival, gather, build and raid, as standard. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. VAC is off.
Which map does Dev_248_v2301 run?
Dev_248_v2301 runs a procedural map of size 3,000 with seed 1225, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here. The name of the map is basic_j2.
How to join
How do I join Dev_248_v2301?
Press F1 in Rust and enter client.connect 111.228.22.153:28036 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp0,ptrak,v2301,h17684147,stok,gmrust,oxide,modded
Game
gmrust- Game mode This server runs standard Rust survival.
mp0- Max players The server holds 0 players.
v2301- Protocol The server runs game protocol 2301; a version mismatch blocks joining.
ptrak- Networking This server uses RakNet, the game's usual network layer.
Mods and access
oxide- Oxide Oxide (uMod) is installed as the plugin framework.
modded- Modded Listed under Modded, with plugins or changed settings.
Other
h17684147- Custom tag Owner or plugin set this tag; it is not part of the standard Rust set.
stok- Custom tag Owner or plugin set this tag; it is not part of the standard Rust set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.