Pinny Test
114.44.58.2:28015 checked 45m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Pinny Test?
Right now Pinny Test is offline; the last sighting was 45 minutes ago. For the last seven days the mean was 2 players; the highest count was 3. In the last 48 hours, 01:00 UTC drew the highest average: 3 players.
How does Pinny Test rank against other Rust servers?
Over the last seven days, Pinny Test is #8,764 for player hours, placing it in the top 40% of ranked servers globally.
Wipe schedule
What is the wipe schedule on Pinny Test?
Its rhythm is not yet clear from the wipes of Pinny Test on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 13 days 1 hours.
Server details
Is Pinny Test online, and how reliable is it?
The server Pinny Test is offline as of the latest check; last seen 45 minutes ago. Based on reported uptime, the last restart was roughly 1 hours ago. 0 of 24 hours were online in the last 1 full day, 0% uptime. When Is Wipe has tracked it since 15 October 2026.
Performance of Pinny Test: does it run smoothly?
Over the past 48 hours, it averaged 191 server fps, with a minimum of 170. At its peak it held 150,699 entities, which covers buildings, deployables and all other objects in the world. It went as high as 2,906 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does Pinny Test run?
On Pinny Test, the Rust version is network protocol 2634 and build 166652 and the OS is Windows. Steam updates your game, so the protocol matches when you join.
Where is Pinny Test located?
No region is published by Pinny Test. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 114.44.58.2:28015 is its address.
Tags, lists
Which When Is Wipe lists include Pinny Test? And filters?
The When Is Wipe lists Pinny Test fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Pinny Test mean?
gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings are the tags Pinny Test publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does Pinny Test enforce? And settings?
No gather rate appears in Pinny Test's name. With the default limit, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.
Which map does Pinny Test run?
Pinny Test runs a procedural map of size 5,000 with seed 2128749943, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join Pinny Test?
Open Rust, press F1, and type client.connect 114.44.58.2:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players Capacity is 10 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166652- Build Build 166652.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.