Puffins Pool
115.42.46.207:28025 checked 9h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Puffins Pool?
Right now Puffins Pool is offline; the last sighting was 9 hours ago. The past seven days show 1 players on average and 1 at peak. The busiest time in the last 48 hours was 04:00 UTC, when the average was 1 players.
How does Puffins Pool rank against other Rust servers?
For player hours in the last seven days, Puffins Pool holds rank #6,916 and is in the top 31% of all ranked servers.
Wipe times
What is the wipe schedule on Puffins Pool?
Too few wipes are on record for Puffins Pool to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 9 days 15 hours.
Server details
Is Puffins Pool online, and how reliable is it?
Right now Puffins Pool is offline, with the most recent sighting 9 hours ago. Based on reported uptime, the last restart was roughly 4 hours ago. In the last 7 full days, it was up for 25 of 168 hours, or 15% of the time. The earliest record When Is Wipe has is 5 October 2026.
Performance of Puffins Pool: does it run smoothly?
In the last 48 hours, average server fps was 91, and it never dropped below 77. Buildings, deployables and other world objects pushed the entity count as high as 74,977. The peak memory usage was 1,998 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does Puffins Pool run?
On Puffins Pool, the Rust version is network protocol 2634 and build 166652 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Puffins Pool located?
No region is published by Puffins Pool. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 115.42.46.207:28025.
Tags, lists
Which When Is Wipe lists include Puffins Pool? And filters?
Best modded Rust servers are the When Is Wipe lists that Puffins Pool fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Puffins Pool mean?
The game's server browser reads the tags Puffins Pool publishes: gmrust (Game mode): This server runs standard Rust survival; mp30 (Max players): The server holds 30 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166652 (Build): This server runs build 166652; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Puffins Pool enforce? And settings?
The name of Puffins Pool does not state a gather rate. The group limit is 8 players, the default. standard survival: gathering, building, raiding That is the game mode: survival. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does Puffins Pool run?
The map on Puffins Pool is procedural, size 3,500, seed 648252, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join Puffins Pool?
Press F1 in Rust and enter client.connect 115.42.46.207:28025 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp30,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp30- Max players The server holds 30 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166652- Build This server runs build 166652.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.