SCPVE - TEST - RICK
EA 117.90.232.29:28015 checked 6h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers, top 72% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 23d 1h. The force wipe · high confidence
- usual gap
- 1.6 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
Coming wipes
- 23d 1hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 07:03 UTC 8d ago | 2 | – | running | 0 |
| Fri 2 Oct, 09:53 UTC 11d ago | 2 | held half | 2.9 days | 2 |
| Fri 2 Oct, 03:06 UTC 11d ago | 2 | – | 0.3 days | 0 |
| Tue 29 Sep, 16:24 UTC 14d ago | 2 | held half | 2.4 days | 0 |
| Mon 28 Sep, 06:51 UTC 15d ago | 2 | – | 1.4 days | 1 |
| Sat 26 Sep, 09:32 UTC 17d ago | 2 | – | 1.9 days | 0 |
| Fri 25 Sep, 15:51 UTC 18d ago | 2 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is SCPVE - TEST - RICK?
Currently SCPVE - TEST - RICK is offline, having last been seen 6 hours ago. For the last seven days the mean was 1 players; the highest count was 3. The busiest time in the last 48 hours was 12:00 UTC, when the average was 2 players.
How does SCPVE - TEST - RICK rank against other Rust servers?
For player hours in the last seven days, SCPVE - TEST - RICK holds rank #5,721 worldwide, #378 in Asia, and is in the top 26% of all ranked servers.
Wipe schedule
What does wipe day look like on SCPVE - TEST - RICK?
Its recent wipes drew an average busiest crowd of 2 players. 10 hours after the latest wipe, the crowd peaks. Half that peak or more was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on SCPVE - TEST - RICK?
A single monthly wipe, the force wipe, is all SCPVE - TEST - RICK runs. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that wipes every Rust server. 11 days 5 hours ago the current world was made. Its tags show a monthly wipe schedule.
Server details
Is SCPVE - TEST - RICK online, and how reliable is it?
Live status for SCPVE - TEST - RICK: offline, last seen 6 hours ago. Based on reported uptime, the last restart was roughly 2 hours ago. 48 of 168 hours were online in the last 7 full days, 29% uptime. The earliest record When Is Wipe has is 17 September 2026.
Performance of SCPVE - TEST - RICK: does it run smoothly?
The last 48 hours saw an average of 78 server fps and a low of 43. The highest entity count was 148,675, including buildings, deployables and everything else. It went as high as 4,151 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does SCPVE - TEST - RICK run?
Rust network protocol 2634 and build 166652 on Windows is what SCPVE - TEST - RICK runs. Joining needs the same protocol version; Steam handles that update for you.
Where is SCPVE - TEST - RICK located?
In Asia, SCPVE - TEST - RICK lists itself with its EA tag. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 117.90.232.29:28015.
Lists and tags
Who runs SCPVE - TEST - RICK?
Both SCPVE - TEST - RICK and 1 other server we track publish a rustpve.top hostname, so they are most likely run by the same operator.
Which When Is Wipe lists include SCPVE - TEST - RICK? And filters?
The When Is Wipe lists SCPVE - TEST - RICK fits are: Best modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on SCPVE - TEST - RICK mean?
These are the tags SCPVE - TEST - RICK publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166652 (Build): The game build is 166652; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server; ^m (Monthly): It wipes monthly, together with the force wipe; ^s (Softcore): In softcore, some inventory is kept on death; ^p (PvE): This is a PvE server, where the environment is the only enemy; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings; EA (East Asia): East Asia is the browser category for this server. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does SCPVE - TEST - RICK enforce? And settings?
SCPVE - TEST - RICK's name makes no mention of a gather rate. The group limit is 8 players, the default. Facepunch's less punishing mode: some loot is kept That is the game mode: softcore. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. VAC is off.
Which map does SCPVE - TEST - RICK run?
SCPVE - TEST - RICK runs a procedural map of size 4,500 with seed 1337, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here. On the map name: 亚特兰大 : 行尸走肉.
How to join
How do I join SCPVE - TEST - RICK?
Open Rust, press F1, and type client.connect 117.90.232.29:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. The address for its site is https://rustimg.rustpve.top/QUN/QQ.png.
Server tags
Published as mp10,ptrak,$r?,v2634,^m,^s,EA,^p,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players Capacity is 10 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166652- Build The game build is 166652.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Wipe schedule
^m- Monthly It wipes monthly, together with the force wipe.
Difficulty
^s- Softcore In softcore, some inventory is kept on death.
Gameplay
^p- PvE This is a PvE server, where the environment is the only enemy.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
Region
EA- East Asia East Asia is the browser category for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.