Pinny Test
118.160.77.98:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Pinny Test?
Currently Pinny Test is offline, having last been seen 2 days 23 hours ago. A seven-day average of 3 players, with a peak of 4.
How does Pinny Test rank against other Rust servers?
Over the last seven days, Pinny Test is #5,808 for player hours, placing it in the top 26% of ranked servers globally.
Wipe times
What is the wipe schedule on Pinny Test?
Too few wipes are on record for Pinny Test to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 10 days 10 hours.
Server
Is Pinny Test online, and how reliable is it?
The server Pinny Test is offline as of the latest check; last seen 2 days 23 hours ago. 0 of 48 hours were online in the last 2 full days, 0% uptime. The earliest record When Is Wipe has is 11 October 2026.
Which version of Rust does Pinny Test run?
The Rust version for Pinny Test is network protocol 2634 and build 166652, on Windows. Steam updates your game, so the protocol matches when you join.
Where is Pinny Test located?
No region is published by Pinny Test. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 118.160.77.98:28015.
Tags, lists
Which When Is Wipe lists include Pinny Test? And filters?
These When Is Wipe lists include Pinny Test: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Pinny Test mean?
gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): The server holds 10 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section are the tags Pinny Test publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does Pinny Test enforce? And settings?
The name of Pinny Test does not state a gather rate. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. VAC is on.
Which map does Pinny Test run?
A procedural map, size 5,000 with seed 2128749943, is used by Pinny Test; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join Pinny Test?
Press F1 in Rust and enter client.connect 118.160.77.98:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players The server holds 10 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166652- Build Build 166652.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.