Creative / Build
120.151.234.205:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Creative / Build?
At present Creative / Build shows as offline; its last appearance was 4 days 10 hours ago. For the last seven days the mean was 1 players; the highest count was 1.
How does Creative / Build rank against other Rust servers?
Over the last seven days, Creative / Build is #12,844 for player hours, placing it in the top 58% of ranked servers globally.
Wipe schedule
What is the wipe schedule on Creative / Build?
The rhythm of Creative / Build cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 4 days 10 hours ago the current world was made.
Server
Is Creative / Build online, and how reliable is it?
Right now Creative / Build is offline, with the most recent sighting 4 days 10 hours ago. 0 of 72 hours were online in the last 3 full days, 0% uptime. When Is Wipe has tracked it since 10 October 2026.
Which version of Rust does Creative / Build run?
Rust network protocol 2634 and build 167398 on Windows is what Creative / Build runs. Steam updates your game, so the protocol matches when you join.
Where is Creative / Build located?
No region is published by Creative / Build. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 120.151.234.205:28015 is its address.
Tags, lists
Which When Is Wipe lists include Creative / Build? And filters?
The When Is Wipe lists Creative / Build fits are: Rust build and creative servers, Community Rust servers and Rust creative servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Creative / Build mean?
The game's server browser reads the tags Creative / Build publishes: gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Creative / Build enforce? And settings?
No gather rate appears in Creative / Build's name. With the default limit, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. You can fight and raid other players. A community server, it appears in the Community section. The server has VAC, Valve's anti-cheat, on.
Join
How do I join Creative / Build?
Open Rust, press F1, and type client.connect 120.151.234.205:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167398,ts8
Game
gmvanilla- Game mode Survival in vanilla form.
mp1- Max players Slot count: 1.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167398- Build The game build is 167398.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.