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When Is Wipe

42,791 players on 11,477 servers

Offline #9,665

FWQ2 Development 6000

120.82.32.144:28025 checked 4d ago

moddedoxide

Players

Now1/1
Peak, 48 hours–
7-day average1
7-day peak1
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k9 Oct10 Oct11 Oct12 Oct13 Oct14 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average
85/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average
84/225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average
88/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average
30/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
6/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average
24/700

Quick answers

from the figures on this page

Player counts

How busy is FWQ2 Development 6000?

Right now FWQ2 Development 6000 is offline; the last sighting was 4 days 16 hours ago. The past seven days show 1 players on average and 1 at peak.

How does FWQ2 Development 6000 rank against other Rust servers?

Over the last seven days, FWQ2 Development 6000 is #9,665 for player hours, placing it in the top 43% of ranked servers globally.

Wipe times

What is the wipe schedule on FWQ2 Development 6000?

Its rhythm is not yet clear from the wipes of FWQ2 Development 6000 on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 8 days 18 hours.

Server

Is FWQ2 Development 6000 online, and how reliable is it?

The server FWQ2 Development 6000 is offline as of the latest check; last seen 4 days 16 hours ago. In the last 4 full days, it was up for 0 of 96 hours, or 0% of the time. When Is Wipe has tracked it since 9 October 2026.

Which version of Rust does FWQ2 Development 6000 run?

On FWQ2 Development 6000, the Rust version is network protocol 2634 and build 166586 and the OS is Windows. Joining needs the same protocol version; Steam handles that update for you.

Where is FWQ2 Development 6000 located?

For FWQ2 Development 6000, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 120.82.32.144:28025 is its address.

Tags, lists

Which When Is Wipe lists include FWQ2 Development 6000? And filters?

Best modded Rust servers are the When Is Wipe lists that FWQ2 Development 6000 fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on FWQ2 Development 6000 mean?

The game's server browser reads the tags FWQ2 Development 6000 publishes: gmrust (Game mode): Standard survival is the game mode; mp1 (Max players): The server holds 1 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166586 (Build): The game build is 166586; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.

Map and rules

What rules does FWQ2 Development 6000 enforce? And settings?

FWQ2 Development 6000's name makes no mention of a gather rate. The group limit is 8 players, the default. On this server, the mode is survival, gather, build and raid, as standard. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.

Which map does FWQ2 Development 6000 run?

FWQ2 Development 6000 uses a procedural map from the game's generator.

Join

How do I join FWQ2 Development 6000?

Open Rust, press F1, and type client.connect 120.82.32.144:28025 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Standard survival is the game mode.
mp1
Max players The server holds 1 players.
ts8
Group limit Teams are capped at 8, as shipped by default.
v2634
Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166586
Build The game build is 166586.
ptrak
Networking This server uses RakNet, the game's usual network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) is installed as the plugin framework.
^z
Modded Plugins or modified settings put this server in the Modded section.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.