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When Is Wipe

51,552 players on 11,553 servers

Offline #9,261

FWQ2 Development 6000

120.82.32.213:28025 checked 4d ago

moddedoxide

Players

Now1/1
Peak, 48 hours–
7-day average1
7-day peak1
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k10 Oct11 Oct12 Oct13 Oct14 Oct15 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average
109/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average
70/225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average
90/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average
19/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average
2/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average
28/700

Quick answers

from the figures on this page

Population

How busy is FWQ2 Development 6000?

Currently FWQ2 Development 6000 is offline, having last been seen 4 days 18 hours ago. The past seven days show 1 players on average and 1 at peak.

How does FWQ2 Development 6000 rank against other Rust servers?

By player hours over the last seven days, FWQ2 Development 6000 ranks #9,261 worldwide and sits in the top 42% of all ranked servers.

Wipe times

What is the wipe schedule on FWQ2 Development 6000?

Its rhythm is not yet clear from the wipes of FWQ2 Development 6000 on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 9 days 20 hours.

Server

Is FWQ2 Development 6000 online, and how reliable is it?

Right now FWQ2 Development 6000 is offline, with the most recent sighting 4 days 18 hours ago. In the last 4 full days, it was up for 0 of 96 hours, or 0% of the time. The earliest record When Is Wipe has is 10 October 2026.

Which version of Rust does FWQ2 Development 6000 run?

On FWQ2 Development 6000, the Rust version is network protocol 2634 and build 166586 and the OS is Windows. Steam updates your game, so the protocol matches when you join.

Where is FWQ2 Development 6000 located?

No region is published by FWQ2 Development 6000. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 120.82.32.213:28025.

Tags, lists

Which When Is Wipe lists include FWQ2 Development 6000? And filters?

Best modded Rust servers are the When Is Wipe lists that FWQ2 Development 6000 fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on FWQ2 Development 6000 mean?

The game's server browser reads the tags FWQ2 Development 6000 publishes: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): The server holds 1 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166586 (Build): This server runs build 166586; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.

Map and rules

What rules does FWQ2 Development 6000 enforce? And settings?

The name of FWQ2 Development 6000 does not state a gather rate. The group limit is 8 players, the default. On this server, the mode is survival, gather, build and raid, as standard. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. Anti-cheat VAC from Valve is on.

Which map does FWQ2 Development 6000 run?

FWQ2 Development 6000 uses a procedural map from the game's generator.

How to join

How do I join FWQ2 Development 6000?

Open Rust, press F1, and type client.connect 120.82.32.213:28025 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp1
Max players The server holds 1 players.
ts8
Group limit Default team size applies: 8 maximum.
v2634
Protocol Your game version has to be on protocol 2634 to connect.
cs166586
Build This server runs build 166586.
ptrak
Networking RakNet is the network layer in use here, as standard for the game.
$r?
Region code A region code is not set for this server.

Mods and access

^o
Oxide Oxide (uMod) is installed as the plugin framework.
^z
Modded Listed under Modded, with plugins or changed settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.