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When Is Wipe

51,989 players on 11,551 servers

Offline #9,378

RiSu-Test Server

121.1.248.130:37600 checked 21h ago

monthly wipes moddedoxidepve

Players

Now1/2
Peak, 48 hours2
7-day average1
7-day peak2
AveragePeak
00.511.5212:0013:0012:0013:0014:00

Hourly average and peak, UTC.

Server performance

02040608012:0013:0012:0013:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 7h. The force wipe · high confidence

usual gap
9.9 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 5.5

Coming wipes

  • 21d 7hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 4 OctSun 27 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 08:55 UTC 11d ago 1 – running 0
Sun 27 Sep, 23:55 UTC 17d ago 1 halved by day 3 6.4 days 0
Mon 14 Sep, 12:21 UTC 30d ago 1 halved by day 8 13.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 72 on average
64/200
桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 68 on average
26/100
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average
25/200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 59 on average
19/100
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 59 on average
14/200
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average
41/150

Quick answers

from the figures on this page

Population

How busy is RiSu-Test Server?

At present RiSu-Test Server shows as offline; its last appearance was 21 hours ago. A seven-day average of 1 players, with a peak of 2. Over the past 48 hours, the peak period was 13:00 UTC with an average of 1 players.

How does RiSu-Test Server rank against other Rust servers?

For player hours in the last seven days, RiSu-Test Server holds rank #9,378 and is in the top 42% of all ranked servers.

Wipe times

What does wipe day look like on RiSu-Test Server?

Its recent wipes drew an average busiest crowd of 1 players. 3 hours after the latest wipe, the crowd peaks. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 5.5.

What is the wipe schedule on RiSu-Test Server?

The only wipe RiSu-Test Server runs is the monthly force wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that wipes every Rust server. The map has been running for 11 days 2 hours. The tags list a monthly wipe schedule.

Server

Is RiSu-Test Server online, and how reliable is it?

Live status for RiSu-Test Server: offline, last seen 21 hours ago. Based on reported uptime, the last restart was roughly 2 hours ago. 11 of 168 hours were online in the last 7 full days, 7% uptime. Its first appearance in When Is Wipe data was 13 September 2026.

Performance of RiSu-Test Server: does it run smoothly?

In the last 48 hours, average server fps was 36, and it never dropped below 15. At its peak it held 102,595 entities, which covers buildings, deployables and all other objects in the world. It went as high as 2,525 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.

Which version of Rust does RiSu-Test Server run?

The Rust version for RiSu-Test Server is network protocol 2634 and build 167781, on Linux. Joining needs the same protocol version; Steam handles that update for you.

Where is RiSu-Test Server located?

No region is published by RiSu-Test Server. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 121.1.248.130:37600 is its address.

Lists and tags

Which When Is Wipe lists include RiSu-Test Server? And filters?

The When Is Wipe lists RiSu-Test Server fits are: Best modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What do the server tags on RiSu-Test Server mean?

The game's server browser reads the tags RiSu-Test Server publishes: gmrust (Game mode): Standard survival is the game mode; mp2 (Max players): The server holds 2 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^m (Monthly): It wipes monthly, together with the force wipe; ^p (PvE): This is a PvE server, where the environment is the only enemy; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.

Rules, map

What rules does RiSu-Test Server enforce? And settings?

RiSu-Test Server's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is pve, no player-versus-player combat. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. VAC is on.

Which map does RiSu-Test Server run?

The map on RiSu-Test Server is procedural, size 4,000, seed 1337, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here. The name of the map is Custom Map.

Join

How do I join RiSu-Test Server?

Press F1 in Rust and enter client.connect 121.1.248.130:37600 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,^m,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival is the game mode.
mp2
Max players The server holds 2 players.
ts8
Group limit The team limit is 8, the game's default.
v2634
Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly It wipes monthly, together with the force wipe.

Gameplay

^p
PvE This is a PvE server, where the environment is the only enemy.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Listed under Modded, with plugins or changed settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.