Don't Come in
121.164.99.77:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 5.1 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 50% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:42 UTC 12d ago | 2 | – | running | 0 |
| Sun 27 Sep, 08:44 UTC 17d ago | 3 | halved by day 1 | 5.1 days | 0 |
| Tue 22 Sep, 06:26 UTC 22d ago | 2 | held half | 5.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Don't Come in?
Right now Don't Come in is offline; the last sighting was 37 hours ago. A seven-day average of 0 players, with a peak of 2.
How does Don't Come in rank against other Rust servers?
Over the last seven days, Don't Come in is #6,479 for player hours, placing it in the top 29% of ranked servers globally.
Wipe times
What does wipe day look like on Don't Come in?
The busiest points of its recent wipes drew 2 players on average. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. If it did not hold, that half mark was passed by day 1.
What is the wipe schedule on Don't Come in?
No next wipe can be predicted for Don't Come in, which wipes at irregular times. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 12 days 17 hours.
Server
Is Don't Come in online, and how reliable is it?
Right now Don't Come in is offline, with the most recent sighting 37 hours ago. It reports an uptime that puts the last restart at about 35 hours ago. 125 of 168 hours were online in the last 7 full days, 74% uptime. Its first appearance in When Is Wipe data was 20 September 2026.
Performance of Don't Come in: does it run smoothly?
The last 48 hours saw an average of 125 server fps and a low of 67. The highest entity count was 144,936, including buildings, deployables and everything else. Memory use reached 4,273 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does Don't Come in run?
Rust network protocol 2634 and build 166586 on Windows is what Don't Come in runs. Joining needs the same protocol version; Steam handles that update for you.
Where is Don't Come in located?
No region is published by Don't Come in. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 121.164.99.77:28015 is its address.
Lists and tags
Which When Is Wipe lists include Don't Come in? And filters?
These When Is Wipe lists include Don't Come in: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Don't Come in mean?
The game's server browser reads the tags Don't Come in publishes: gmvanilla (Game mode): This is a vanilla survival server; mp5 (Max players): The server holds 5 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Don't Come in enforce? And settings?
No gather rate appears in Don't Come in's name. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. Anti-cheat VAC from Valve is on.
Which map does Don't Come in run?
The map on Don't Come in is procedural, size 5,000, seed 481815201, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join Don't Come in?
Open Rust, press F1, and type client.connect 121.164.99.77:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp5,ptrak,$r?,v2634,gmvanilla,cs166586,ts8,^o^z
Game
gmvanilla- Game mode This is a vanilla survival server.
mp5- Max players The server holds 5 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166586- Build The game build is 166586.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.