IRCP - Test Server
122.199.5.68:28050 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is IRCP - Test Server?
0 of 10 slots on IRCP - Test Server are filled right now. The past week gives an average of 0 players.
How does IRCP - Test Server rank against other Rust servers?
For player hours in the last seven days, IRCP - Test Server holds rank #15,961 and is in the top 71% of all ranked servers.
Wipe times
What is the wipe schedule on IRCP - Test Server?
Too few wipes are on record for IRCP - Test Server to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 37 days 1 hours ago the current world was made.
Server details
Is IRCP - Test Server online, and how reliable is it?
IRCP - Test Server is online at the moment. It reports an uptime that puts the last restart at about 20 days 6 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 13 September 2026.
Performance of IRCP - Test Server: does it run smoothly?
In the last 48 hours, average server fps was 47, and it never dropped below 37. The highest entity count was 17,612, including buildings, deployables and everything else. It went as high as 2,775 MB of memory. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does IRCP - Test Server run?
On IRCP - Test Server, the Rust version is network protocol 2633 and build 165217 and the OS is Windows. Steam updates your game, so the protocol matches when you join.
Where is IRCP - Test Server located?
There is no region published for IRCP - Test Server. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 122.199.5.68:28050 is its address.
Tags, lists
Which When Is Wipe lists include IRCP - Test Server? And filters?
The When Is Wipe lists IRCP - Test Server fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on IRCP - Test Server mean?
gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings are the tags IRCP - Test Server publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does IRCP - Test Server enforce? And settings?
No gather rate appears in IRCP - Test Server's name. With the default limit, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. VAC is on.
Which map does IRCP - Test Server run?
A procedural map, size 2,000 with seed 1586544950, is used by IRCP - Test Server; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join IRCP - Test Server?
Press F1 in Rust and enter client.connect 122.199.5.68:28050 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players Capacity is 10 slots.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs165217- Build The game build is 165217.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.