[JP]kuma2com Rust Server PvE
122.250.21.107:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is [JP]kuma2com Rust Server PvE?
The current population of [JP]kuma2com Rust Server PvE is 0 out of 5 slots. Looking at the last seven days, the average player count was 0.
How does [JP]kuma2com Rust Server PvE rank against other Rust servers?
For player hours in the last seven days, [JP]kuma2com Rust Server PvE holds rank #15,900 and is in the top 72% of all ranked servers.
Wipe times
What is the wipe schedule on [JP]kuma2com Rust Server PvE?
Its rhythm is not yet clear from the wipes of [JP]kuma2com Rust Server PvE on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 62 days 4 hours is how long the present world has lasted.
Server details
Is [JP]kuma2com Rust Server PvE online, and how reliable is it?
[JP]kuma2com Rust Server PvE is online at the moment. Based on reported uptime, the last restart was roughly 12 days 21 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 13 September 2026.
Performance of [JP]kuma2com Rust Server PvE: does it run smoothly?
Over the past 48 hours, it averaged 103 server fps, with a minimum of 81. The highest entity count was 91,229, including buildings, deployables and everything else. Memory use reached 4,897 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does [JP]kuma2com Rust Server PvE run?
On [JP]kuma2com Rust Server PvE, the Rust version is network protocol 2632 and build 160556 and the OS is Windows. Steam updates your game, so the protocol matches when you join.
Where is [JP]kuma2com Rust Server PvE located?
Its name points to Asia, though [JP]kuma2com Rust Server PvE publishes no region tag. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 122.250.21.107:28015 is its address.
Tags, lists
Which When Is Wipe lists include [JP]kuma2com Rust Server PvE? And filters?
Best modded Rust servers and Best Rust PvE servers are the When Is Wipe lists that [JP]kuma2com Rust Server PvE fits. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on [JP]kuma2com Rust Server PvE mean?
gmrust (Game mode): Standard survival is the game mode; mp5 (Max players): The server holds 5 players; ts8 (Group limit): Default team size applies: 8 maximum; v2632 (Protocol): Protocol 2632: to join, your game must match this version; cs160556 (Build): The game build is 160556; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^p (PvE): Player versus environment: the world is the threat, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings are the tags [JP]kuma2com Rust Server PvE publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does [JP]kuma2com Rust Server PvE enforce? And settings?
No gather rate appears in [JP]kuma2com Rust Server PvE's name. The group limit is 8 players, the default. On this server, the mode is pve, no player-versus-player combat. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does [JP]kuma2com Rust Server PvE run?
The map on [JP]kuma2com Rust Server PvE is procedural, size 4,000, seed 12345, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join [JP]kuma2com Rust Server PvE?
Press F1 in Rust and enter client.connect 122.250.21.107:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2632,^p,gmrust,cs160556,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp5- Max players The server holds 5 players.
ts8- Group limit Default team size applies: 8 maximum.
v2632- Protocol Protocol 2632: to join, your game must match this version.
cs160556- Build The game build is 160556.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Gameplay
^p- PvE Player versus environment: the world is the threat, not other players.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.