NDA_DEV
123.51.31.246:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is NDA_DEV?
At present NDA_DEV shows as offline; its last appearance was 5 days 6 hours ago. Looking at the last seven days, the average player count was 0.
How does NDA_DEV rank against other Rust servers?
By player hours over the last seven days, NDA_DEV ranks #15,915 worldwide and sits in the top 72% of all ranked servers.
Wipe schedule
What is the wipe schedule on NDA_DEV?
Too few wipes are on record for NDA_DEV to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 12 days 9 hours ago the current world was made.
Server details
Is NDA_DEV online, and how reliable is it?
Right now NDA_DEV is offline, with the most recent sighting 5 days 6 hours ago. 6 of 168 hours were online in the last 7 full days, 4% uptime. When Is Wipe has tracked it since 2 October 2026.
Which version of Rust does NDA_DEV run?
The Rust version for NDA_DEV is network protocol 2634 and build 167231, on Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is NDA_DEV located?
For NDA_DEV, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 123.51.31.246:28015.
Lists and tags
Which When Is Wipe lists include NDA_DEV? And filters?
The When Is Wipe lists NDA_DEV fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on NDA_DEV mean?
These are the tags NDA_DEV publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does NDA_DEV enforce? And settings?
The name of NDA_DEV does not state a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. Anti-cheat VAC from Valve is on.
Which map does NDA_DEV run?
The map on NDA_DEV is procedural, created by the game.
How to join
How do I join NDA_DEV?
Press F1 in Rust and enter client.connect 123.51.31.246:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players Capacity is 10 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167231- Build The game build is 167231.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.