Relics Dev Server
125.254.123.81:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:20 UTC 12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Relics Dev Server?
Relics Dev Server is holding 0 of its 10 slots at the moment. For the last seven days the mean was 0 players; the highest count was 1.
How does Relics Dev Server rank against other Rust servers?
By player hours over the last seven days, Relics Dev Server ranks #10,515 worldwide and sits in the top 47% of all ranked servers.
Wipe times
What does wipe day look like on Relics Dev Server?
Its recent wipes drew an average busiest crowd of 1 players. 3 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on Relics Dev Server?
Too few wipes are on record for Relics Dev Server to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 12 days 10 hours.
Server details
Is Relics Dev Server online, and how reliable is it?
Relics Dev Server is online at the moment. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. Its first appearance in When Is Wipe data was 13 September 2026.
Which version of Rust does Relics Dev Server run?
The Rust version for Relics Dev Server is network protocol 2634 and build 166652, on Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is Relics Dev Server located?
No region is published by Relics Dev Server. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 125.254.123.81:28015.
Lists and tags
Which When Is Wipe lists include Relics Dev Server? And filters?
Best modded Rust servers are the When Is Wipe lists that Relics Dev Server fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Relics Dev Server mean?
These are the tags Relics Dev Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166652 (Build): The game build is 166652; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does Relics Dev Server enforce? And settings?
Relics Dev Server's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. The server has VAC, Valve's anti-cheat, on.
Which map does Relics Dev Server run?
Relics Dev Server uses a procedural map from the game's generator.
How to join
How do I join Relics Dev Server?
Open Rust, press F1, and type client.connect 125.254.123.81:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players The server holds 10 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166652- Build The game build is 166652.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.