DuckGang
128.0.114.99:10600 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is DuckGang?
The current population of DuckGang is 0 out of 50 slots. Looking at the last seven days, the average player count was 0.
How does DuckGang rank against other Rust servers?
For player hours in the last seven days, DuckGang holds rank #15,960 and is in the top 71% of all ranked servers.
Wipe times
What is the wipe schedule on DuckGang?
Too few wipes are on record for DuckGang to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 12 days 15 hours.
Server details
Is DuckGang online, and how reliable is it?
DuckGang is online at the moment. Based on reported uptime, the last restart was roughly 5 hours ago. 144 of 144 hours were online in the last 6 full days, 100% uptime. When Is Wipe has tracked it since 7 October 2026.
Performance of DuckGang: does it run smoothly?
The last 48 hours saw an average of 10 server fps and a low of 10. Buildings, deployables and other world objects pushed the entity count as high as 15,119. It went as high as 1,088 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does DuckGang run?
Rust network protocol 2634 and build 167058 on Windows is what DuckGang runs. Joining needs the same protocol version; Steam handles that update for you.
Where is DuckGang located?
No region is published by DuckGang. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 128.0.114.99:10600 is its address.
Tags, lists
Which When Is Wipe lists include DuckGang? And filters?
The When Is Wipe lists DuckGang fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on DuckGang mean?
gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The server holds 50 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167058 (Build): This server runs build 167058; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section are the tags DuckGang publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does DuckGang enforce? And settings?
DuckGang's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does DuckGang run?
DuckGang runs a procedural map of size 2,000 with seed 6738, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join DuckGang?
Press F1 in Rust and enter client.connect 128.0.114.99:10600 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167058,ts8,^o^z
Game
gmvanilla- Game mode Survival in vanilla form.
mp50- Max players The server holds 50 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167058- Build This server runs build 167058.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.