LocalServer
128.127.181.27:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is LocalServer?
Right now LocalServer is offline; the last sighting was 29 days 1 hours ago.
How does LocalServer rank against other Rust servers?
By player hours over the last seven days, LocalServer ranks #13,264 worldwide and sits in the top – of all ranked servers.
Wipe schedule
What is the wipe schedule on LocalServer?
Its rhythm is not yet clear from the wipes of LocalServer on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 31 days 7 hours is how long the present world has lasted.
Server
Is LocalServer online, and how reliable is it?
The server LocalServer is offline as of the latest check; last seen 29 days 1 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 15 September 2026.
Which version of Rust does LocalServer run?
Rust network protocol 2633 and build 163794 on Windows is what LocalServer runs. Joining needs the same protocol version; Steam handles that update for you.
Where is LocalServer located?
There is no region published for LocalServer. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 128.127.181.27:28015 is its address.
Tags, lists
Which When Is Wipe lists include LocalServer? And filters?
These When Is Wipe lists include LocalServer: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on LocalServer mean?
These are the tags LocalServer publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs163794 (Build): Build 163794; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does LocalServer enforce? And settings?
No gather rate appears in LocalServer's name. With the default limit, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. VAC is on.
Which map does LocalServer run?
The map on LocalServer is procedural, created by the game.
How to join
How do I join LocalServer?
Open Rust, press F1, and type client.connect 128.127.181.27:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp1- Max players Slot count: 1.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs163794- Build Build 163794.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.