EPIC PvE Local Staging Validation
129.228.26.174:29115 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 18:21 UTC 13d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is EPIC PvE Local Staging Validation?
Right now EPIC PvE Local Staging Validation is offline; the last sighting was 5 days 21 hours ago. Averaged over the past week: 0 players.
How does EPIC PvE Local Staging Validation rank against other Rust servers?
For player hours in the last seven days, EPIC PvE Local Staging Validation holds rank #15,960 and is in the top 71% of all ranked servers.
Wipe schedule
What does wipe day look like on EPIC PvE Local Staging Validation?
At their busiest, its recent wipes drew 1 players on average. On the latest wipe, 4 hours passed before the crowd peaked.
What is the wipe schedule on EPIC PvE Local Staging Validation?
The rhythm of EPIC PvE Local Staging Validation cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 13 days 11 hours.
Server details
Is EPIC PvE Local Staging Validation online, and how reliable is it?
Live status for EPIC PvE Local Staging Validation: offline, last seen 5 days 21 hours ago. In the last 7 full days, it was up for 2 of 168 hours, or 1% of the time. When Is Wipe has tracked it since 13 September 2026.
Which version of Rust does EPIC PvE Local Staging Validation run?
On EPIC PvE Local Staging Validation, the Rust version is network protocol 2634 and build 166655 and the OS is Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is EPIC PvE Local Staging Validation located?
No region is published by EPIC PvE Local Staging Validation. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 129.228.26.174:29115 is its address.
Tags, lists
Which When Is Wipe lists include EPIC PvE Local Staging Validation? And filters?
The When Is Wipe lists EPIC PvE Local Staging Validation fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on EPIC PvE Local Staging Validation mean?
gmrust (Game mode): This server runs standard Rust survival; mp5 (Max players): The server holds 5 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166655 (Build): This server runs build 166655; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): Carbon provides the plugin framework here are the tags EPIC PvE Local Staging Validation publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does EPIC PvE Local Staging Validation enforce? And settings?
No gather rate appears in EPIC PvE Local Staging Validation's name. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. You can fight and raid other players. Listed as Modded, it uses plugins or settings that change the game. Carbon plugins are used. Anti-cheat VAC from Valve is on.
Join
How do I join EPIC PvE Local Staging Validation?
Press F1 in Rust and enter client.connect 129.228.26.174:29115 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs166655,ts8,^z,^y
Game
gmrust- Game mode This server runs standard Rust survival.
mp5- Max players The server holds 5 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166655- Build This server runs build 166655.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Mods and access
^z- Modded Listed under Modded, with plugins or changed settings.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.