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When Is Wipe

65,913 players on 11,598 servers

Offline #15,987

Rust Devblog 240

13.143.172.30:28015 checked 8d ago

modded

Players

Now0/50
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 11:14 UTC 8d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average
181/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average
178/225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average
93/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average
47/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
16/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average
49/700

Quick answers

from the figures on this page

Player counts

How busy is Rust Devblog 240?

At present Rust Devblog 240 shows as offline; its last appearance was 8 days ago.

How does Rust Devblog 240 rank against other Rust servers?

Over the last seven days, Rust Devblog 240 is #15,987 for player hours, placing it in the top 71% of ranked servers globally.

Wipe times

What does wipe day look like on Rust Devblog 240?

At their busiest, its recent wipes drew 0 players on average. On the latest wipe, 0 hours passed before the crowd peaked.

What is the wipe schedule on Rust Devblog 240?

Too few wipes are on record for Rust Devblog 240 to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 8 days 1 hours is how long the present world has lasted.

Server

Is Rust Devblog 240 online, and how reliable is it?

Live status for Rust Devblog 240: offline, last seen 8 days ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. When Is Wipe has tracked it since 6 October 2026.

Which version of Rust does Rust Devblog 240 run?

Rust network protocol 2283 on Windows is what Rust Devblog 240 runs. Joining needs the same protocol version; Steam handles that update for you.

Where is Rust Devblog 240 located?

No region is published by Rust Devblog 240. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 13.143.172.30:28015.

Tags, lists

Which When Is Wipe lists include Rust Devblog 240? And filters?

The When Is Wipe lists Rust Devblog 240 fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Last wipe: In the last 2 weeks.

What do the server tags on Rust Devblog 240 mean?

The game's server browser reads the tags Rust Devblog 240 publishes: gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): Capacity is 50 slots; v2283 (Protocol): Protocol 2283: to join, your game must match this version; ptrak (Networking): This server uses RakNet, the game's usual network layer; oxide (Oxide): Oxide (uMod) is installed as the plugin framework; modded (Modded): Plugins or modified settings put this server in the Modded section; hd53cb39f (Custom tag): Owner or plugin set this tag; it is not part of the standard Rust set; stok (Custom tag): Owner or plugin set this tag; it is not part of the standard Rust set. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.

Map and rules

What rules does Rust Devblog 240 enforce? And settings?

Rust Devblog 240's name makes no mention of a gather rate. The group limit is not published. The game mode for this server is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. VAC is off.

Which map does Rust Devblog 240 run?

The map on Rust Devblog 240 is procedural, created by the game.

How to join

How do I join Rust Devblog 240?

Press F1 in Rust and enter client.connect 13.143.172.30:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,v2283,hd53cb39f,stok,gmrust,oxide,modded

Game

gmrust
Game mode Standard survival is the game mode.
mp50
Max players Capacity is 50 slots.
v2283
Protocol Protocol 2283: to join, your game must match this version.
ptrak
Networking This server uses RakNet, the game's usual network layer.

Mods and access

oxide
Oxide Oxide (uMod) is installed as the plugin framework.
modded
Modded Plugins or modified settings put this server in the Modded section.

Other

hd53cb39f
Custom tag Owner or plugin set this tag; it is not part of the standard Rust set.
stok
Custom tag Owner or plugin set this tag; it is not part of the standard Rust set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.