[WILDCORE] EU 2X | TEST | WEEKLY
EU 130.255.141.97:28015 checked 18h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 19 October, 21:04 UTC, in 5d 16h. Its weekly schedule tag · low confidence
- usual gap
- 9.5 days between real wipes
- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 5d 16hMon 19 Oct, 21:04 UTC
- 12d 16hMon 26 Oct, 21:04 UTC
- 19d 16hMon 2 Nov, 21:04 UTC
- 22d 14hThu 5 Nov, 19:00 UTCFW
- 26d 16hMon 9 Nov, 21:04 UTC
- 33d 16hMon 16 Nov, 21:04 UTC
- 40d 16hMon 23 Nov, 21:04 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 21:04 UTC 1d ago | – | – | running | 0 |
| Sat 3 Oct, 09:07 UTC 10d ago | 0 | – | 9.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is [WILDCORE] EU 2X | TEST | WEEKLY?
Currently [WILDCORE] EU 2X | TEST | WEEKLY is offline, having last been seen 18 hours ago. The past seven days show 1 players on average and 1 at peak. In the last 48 hours, 09:00 UTC drew the highest average: 1 players.
How does [WILDCORE] EU 2X | TEST | WEEKLY rank against other Rust servers?
For player hours in the last seven days, [WILDCORE] EU 2X | TEST | WEEKLY holds rank #12,646 worldwide, #2,319 in Europe, and is in the top 57% of all ranked servers.
Wipe times
What does wipe day look like on [WILDCORE] EU 2X | TEST | WEEKLY?
The busiest points of its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on [WILDCORE] EU 2X | TEST | WEEKLY?
The prediction follows its tag because too few wipes of [WILDCORE] EU 2X | TEST | WEEKLY are on record to confirm the schedule. Monday 19 October at 21:04 UTC is when its next wipe is due. 29 hours ago the current world was made. Its tags list a weekly wipe schedule.
Server
Is [WILDCORE] EU 2X | TEST | WEEKLY online, and how reliable is it?
Right now [WILDCORE] EU 2X | TEST | WEEKLY is offline, with the most recent sighting 18 hours ago. 2 of 168 hours were online in the last 7 full days, 1% uptime. The earliest record When Is Wipe has is 28 September 2026.
Which version of Rust does [WILDCORE] EU 2X | TEST | WEEKLY run?
On [WILDCORE] EU 2X | TEST | WEEKLY, the Rust version is network protocol 2634 and build 167584 and the OS is Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is [WILDCORE] EU 2X | TEST | WEEKLY located?
Its EU tag puts [WILDCORE] EU 2X | TEST | WEEKLY in Europe, where it lists itself. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 130.255.141.97:28015 is its address.
Tags, lists
Which When Is Wipe lists include [WILDCORE] EU 2X | TEST | WEEKLY? And filters?
These When Is Wipe lists include [WILDCORE] EU 2X | TEST | WEEKLY: 2x gather Rust servers, EU Rust servers and Best modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.
What do the server tags on [WILDCORE] EU 2X | TEST | WEEKLY mean?
These are the tags [WILDCORE] EU 2X | TEST | WEEKLY publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp2 (Max players): Capacity is 2 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167584 (Build): This server runs build 167584; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^w (Weekly): Weekly wipes; ^v (Vanilla): No rate changes, kits or extra rules: the game exactly as Facepunch ships it; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): The plugin framework is Carbon; EU (Europe): In the server browser it sits under Europe. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does [WILDCORE] EU 2X | TEST | WEEKLY enforce? And settings?
Gather rate on [WILDCORE] EU 2X | TEST | WEEKLY is 2x, as its name states. The group limit is 8 players, the default. The game mode for this server is survival, standard survival: gathering, building, raiding. You can fight and raid other players. It is in the Modded section: plugins or settings alter the game. Carbon plugins are used. Vanilla is in the name: no rate changes, kits or extra rules: the game exactly as Facepunch ships it. Anti-cheat VAC from Valve is on.
Which map does [WILDCORE] EU 2X | TEST | WEEKLY run?
A procedural map, made by the game, is used by [WILDCORE] EU 2X | TEST | WEEKLY.
How to join
How do I join [WILDCORE] EU 2X | TEST | WEEKLY?
Open Rust, press F1, and type client.connect 130.255.141.97:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp2,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs167584,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp2- Max players Capacity is 2 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167584- Build This server runs build 167584.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Wipe schedule
^w- Weekly Weekly wipes.
Difficulty
^v- Vanilla No rate changes, kits or extra rules: the game exactly as Facepunch ships it.
Mods and access
^z- Modded Listed under Modded, with plugins or changed settings.
^y- Carbon The plugin framework is Carbon.
Region
EU- Europe In the server browser it sits under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.