RustServer_5458
133.88.101.27:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 09:23 UTC 3d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is RustServer_5458?
RustServer_5458 is holding 1 of its 1 slots at the moment. A seven-day average of 0 players, with a peak of 1. In the last 48 hours, 16:00 UTC drew the highest average: 1 players.
How does RustServer_5458 rank against other Rust servers?
By player hours over the last seven days, RustServer_5458 ranks #7,206 worldwide and sits in the top 32% of all ranked servers.
Wipe times
What does wipe day look like on RustServer_5458?
Its recent wipes drew an average busiest crowd of 1 players. 2 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on RustServer_5458?
The rhythm of RustServer_5458 cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 3 days 16 hours.
Server details
Is RustServer_5458 online, and how reliable is it?
Live status for RustServer_5458: online. It reports an uptime that puts the last restart at about 3 days 15 hours ago. In the last 3 full days, it was up for 72 of 72 hours, or 100% of the time. Its first appearance in When Is Wipe data was 11 October 2026.
Performance of RustServer_5458: does it run smoothly?
In the last 48 hours, average server fps was 45, and it never dropped below 37. The highest entity count was 190,418, including buildings, deployables and everything else. Memory use reached 5,154 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does RustServer_5458 run?
The Rust version for RustServer_5458 is network protocol 2634 and build 167398, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is RustServer_5458 located?
For RustServer_5458, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 133.88.101.27:28015.
Lists and tags
Which When Is Wipe lists include RustServer_5458? And filters?
Best modded Rust servers are the When Is Wipe lists that RustServer_5458 fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on RustServer_5458 mean?
gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): Capacity is 1 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings are the tags RustServer_5458 publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does RustServer_5458 enforce? And settings?
The name of RustServer_5458 does not state a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. You can fight and raid other players. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. VAC is on.
Which map does RustServer_5458 run?
A procedural map, size 5,670 with seed 16669, is used by RustServer_5458; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join RustServer_5458?
Press F1 in Rust and enter client.connect 133.88.101.27:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. Expect a queue: the server is full right now.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp1- Max players Capacity is 1 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167398- Build This server runs build 167398.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.