==RUST_SERVER_NAME==
133.88.121.224:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is ==RUST_SERVER_NAME==?
Right now ==RUST_SERVER_NAME== is offline; the last sighting was 12 days 13 hours ago.
How does ==RUST_SERVER_NAME== rank against other Rust servers?
For player hours in the last seven days, ==RUST_SERVER_NAME== holds rank #15,895 and is in the top 70% of all ranked servers.
Wipe schedule
What is the wipe schedule on ==RUST_SERVER_NAME==?
The rhythm of ==RUST_SERVER_NAME== cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 12 days 14 hours.
Server
Is ==RUST_SERVER_NAME== online, and how reliable is it?
The server ==RUST_SERVER_NAME== is offline as of the latest check; last seen 12 days 13 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 2 October 2026.
Which version of Rust does ==RUST_SERVER_NAME== run?
Rust network protocol 2634 and build 166586 on Linux is what ==RUST_SERVER_NAME== runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is ==RUST_SERVER_NAME== located?
For ==RUST_SERVER_NAME==, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 133.88.121.224:28015 is its address.
Tags, lists
Which When Is Wipe lists include ==RUST_SERVER_NAME==? And filters?
Community Rust servers and Best Rust PvE servers are the When Is Wipe lists that ==RUST_SERVER_NAME== fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on ==RUST_SERVER_NAME== mean?
gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166586 (Build): This server runs build 166586; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server; ^p (PvE): Player versus environment: the world is the threat, not other players are the tags ==RUST_SERVER_NAME== publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does ==RUST_SERVER_NAME== enforce? And settings?
No gather rate appears in ==RUST_SERVER_NAME=='s name. Under the default setting, groups are limited to 8 players. On this server, the mode is pve, no player-versus-player combat. This is a community server, in the Community list. Anti-cheat VAC from Valve is on.
Which map does ==RUST_SERVER_NAME== run?
==RUST_SERVER_NAME== runs a procedural map of size 3,500 with seed 580500824, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join ==RUST_SERVER_NAME==?
Open Rust, press F1, and type client.connect 133.88.121.224:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,^p,gmrust,cs166586,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp50- Max players Capacity is 50 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166586- Build This server runs build 166586.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Gameplay
^p- PvE Player versus environment: the world is the threat, not other players.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.