4Netplayers Rust Server probe 1
134.255.222.40:24500 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is 4Netplayers Rust Server probe 1?
Right now 4Netplayers Rust Server probe 1 is offline; the last sighting was 9 days 19 hours ago.
How does 4Netplayers Rust Server probe 1 rank against other Rust servers?
By player hours over the last seven days, 4Netplayers Rust Server probe 1 ranks #15,986 worldwide and sits in the top 71% of all ranked servers.
Wipe schedule
What is the wipe schedule on 4Netplayers Rust Server probe 1?
The rhythm of 4Netplayers Rust Server probe 1 cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 10 days 5 hours ago the current world was made.
Server
Is 4Netplayers Rust Server probe 1 online, and how reliable is it?
Live status for 4Netplayers Rust Server probe 1: offline, last seen 9 days 19 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. When Is Wipe has tracked it since 4 October 2026.
Which version of Rust does 4Netplayers Rust Server probe 1 run?
Rust network protocol 2634 and build 166652 on Linux is what 4Netplayers Rust Server probe 1 runs. Steam updates your game, so the protocol matches when you join.
Where is 4Netplayers Rust Server probe 1 located?
No region is published by 4Netplayers Rust Server probe 1. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 134.255.222.40:24500 is its address.
Tags, lists
Which When Is Wipe lists include 4Netplayers Rust Server probe 1? And filters?
The When Is Wipe lists 4Netplayers Rust Server probe 1 fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on 4Netplayers Rust Server probe 1 mean?
These are the tags 4Netplayers Rust Server probe 1 publishes, read by the game's server browser: gmvanilla (Game mode): This is a vanilla survival server; mp10 (Max players): The server holds 10 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): Build 166652; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does 4Netplayers Rust Server probe 1 enforce? And settings?
No gather rate appears in 4Netplayers Rust Server probe 1's name. The group limit is 8 players, the default. gather, build and raid, as standard That is the game mode: survival. You can fight and raid other players. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does 4Netplayers Rust Server probe 1 run?
4Netplayers Rust Server probe 1 runs a procedural map of size 4,500 with seed 1234567890, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join 4Netplayers Rust Server probe 1?
Press F1 in Rust and enter client.connect 134.255.222.40:24500 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z
Game
gmvanilla- Game mode This is a vanilla survival server.
mp10- Max players The server holds 10 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166652- Build Build 166652.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.